Vector Calculus - Closest point to the origin

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SUMMARY

The discussion focuses on finding the point on the curve defined by the equations x² + y² = 1 and x² - xy + y² - z² = 1 that is closest to the origin (0,0,0). The user initially applied the distance formula and attempted to derive partial derivatives but encountered issues leading to an incorrect point of intersection. The solution involves minimizing z² using the constraint x² + y² = 1, as suggested by a forum member, which simplifies the problem without the need for Lagrange Multipliers.

PREREQUISITES
  • Understanding of implicit curves and their equations
  • Familiarity with distance formulas in three-dimensional space
  • Basic knowledge of partial derivatives
  • Concept of optimization in calculus
NEXT STEPS
  • Study the method of Lagrange Multipliers for constrained optimization
  • Learn about implicit differentiation and its applications
  • Explore optimization techniques in multivariable calculus
  • Investigate the geometric interpretation of curves in three-dimensional space
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Students studying multivariable calculus, particularly those focusing on optimization problems and implicit functions, as well as educators seeking to clarify concepts related to distance minimization in three-dimensional geometry.

number0
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Homework Statement



A curve C in space is defined implicitly on the cylinder x^2+y^2=1 by the additional equation: x^2-xy+y^2-z^2=1. Find the point or points on C closest to the origin.

Homework Equations



d = ((x-x0)+(y-y0)+(z-z0))^(1/2) - This is the distance formula.
Please note that I did NOT learn Lagrange Multipliers, yet - it is the next section in my math book.

The Attempt at a Solution



First, I used the distance formula: ((x-x0)^2+(y-y0)^2+(z-z0)^2)^(1/2).
where (x0,y0,z0) = (0,0,0) - the origin.

I solved for z from the additional equation: x^2-xy+y^2-z^2=1.

So the equation now looks like this: ((x^2+y^2+(x^2-xy+y^2-1))^(1/2)

I then square the entire equation (so that I can derive easier) because the extrema points remained the same if the equation were not squared.

I solved the partials for x and y. And for some reason, I got fx=4x-y and fy=4y-x. Thus the point of intersection, which I believe to be incorrect, is (0,0).

I plugged (0,0) back into the additional equation and I have square root by a negative number!

And now... I am stuck.

Can anyone please show me how to approach this problem using the derivation of the distance formula and NOT using Lagrange Multipliers?
 
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Hi number0! Welcome to PF! :smile:

(have a square-root: √ and try using the X2 and X2 tags just above the Reply box :wink:)

Hint: you know x2 + y2 = 1, so you really only need to minimise z2, and you can use x2 + y2 = 1 in the definition of C. :wink:
 
Thanks tiny-tim!
 

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