What Angle Was the Second Projectile Fired to Collide with the First?

AI Thread Summary
The discussion focuses on determining the angle at which the second projectile must be fired to collide with the first, which is launched at a 60-degree angle. The equations of motion for both projectiles are set up, but there is confusion regarding the time variable, t1, for the first projectile and the correct formulation for the second projectile's trajectory. It is noted that the second projectile, fired 0.5 seconds later, should use t1 - 0.5 instead of t1 + 0.5 in its equations. The conversation emphasizes solving the two equations simultaneously to find a general solution for the angle alpha, with suggestions for using trigonometric identities to simplify the resulting expressions. The thread concludes with a call for assistance in applying these identities to facilitate the solution.
flyingpig
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Homework Statement



A projectile is fired at an angle 60 degrees above the horizontal with a speed of 60m/s. A 0.5 second later, another projectile fired at the same speed but at a different angle. The two projectiles collide at some point (x,y). Find the angle the second projectile was fired and the coordinate (x,y) they collide.

The Attempt at a Solution



All subscripts "1" refer to the first projectile and the "2" refer to the second projectile.

y_1 (t) = \frac{-gt_1^2}{2} + 30\sqrt{3}t_1

y_2 (t) = \frac{-g(t_1 + \frac{1}{2})^2}{2} + 60(t_1 + \frac{1}{2})\sin\alpha

x_1 (t) = 30t_1
x_2 (t) = 60(t_1 + \frac{1}{2})\cos\alphaNaturally I set them equal to each other to find that (x,y) coordinate

y_1 (t) = y_2 (t)

30\sqrt{3} t_1 = \frac{-g}{2}(t_1 + \frac{1}{4}) + 60(t_1 + \frac{1}{2})\sin\alpha

(2) (30\sqrt{3} + \frac{g}{2})t_1 + \frac{g}{8} = 60(t_1 + \frac{1}{2})\sin\alpha

x_1 (t) = x_2 (t)

(1) 30t_1 = 60(t_1 + \frac{1}{2})\cos\alpha

So from Euclid's elements, I can now divide (2) by (1)

\frac{(30\sqrt{3} + \frac{g}{2})t_1 + \frac{g}{8}}{30t_1} = \tan\alpha

\sqrt{3} + \frac{g}{60} + \frac{g}{240t_1} = \tan\alpha

Now here is the problem, what is t1? Will all values (other than 0) of t1 work?

I tried to go to back to my other basic kinematics equation, but I don't want a particular t1, I need a general one?
 
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flyingpig said:
Now here is the problem, what is t1? Will all values (other than 0) of t1 work?

I tried to go to back to my other basic kinematics equation, but I don't want a particular t1, I need a general one?

You have two equations and two unknown. So it can be solved. Just solve t in term of \alpha from one equation and substitute it into the second equations.

BTW, you original equations are wrong. the trajectory for x_2 and y_2 should have t_1 - 0.5 instead of t_1+0.5. The travel time for the second projectile is less than the first one.
 
first, i think u have put it wrong, the time of 2nd projectile, it has been fired 1/2 sec later, so it will take less time to collide or travel the same distance with the first. so the time will be t1-1/2. 2nd-ly u can always find t1 in terms of cos alfa from the eqn. x1(t1) = x2(t2). replace t1 in terms of cos alfa in the eqn. u got by deviding eqn. 1 with 2. there will be only one unknown, alfa. it can be solved with a bit of mathematics. i have not worked it out myself, so i don't know how cumbersome it may be.
 
So I got

\sqrt{3} + \frac{g}{240t_1} - \frac{g}{60} = \tan\alpha

From x_1 = x_2

t_1 = \cos\alpha

\sqrt{3} + \frac{g}{240\cos\alpha} - \frac{g}{60} = \tan\alpha

Any know any trig identities to simplify this?
 
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