What C/C++ Programming Project Ideas Relate to Physics?

AI Thread Summary
Project ideas for C/C++ programming related to physics include developing a virtual physics lab or a billiard game. Other suggestions involve implementing the Metropolis algorithm for crystal growth simulations, which illustrates the importance of slow growth to prevent fractures. Additional concepts include simulating Young's double slit experiment interference patterns, modeling electron behavior in semiconductor junctions, and creating programs to visualize gravitational effects, such as planetary orbits or binary star systems. These projects can enhance understanding of computational physics while providing engaging programming challenges. Exploring these ideas can lead to a successful project that merges programming skills with physics concepts.
Or Ozery
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Hi!

I need to make a project in C/C++ for next year.
I thought it would be nice if it will relates to physics.
Right now, my only ideas are a virtual physics lab or a billiard game.

Do you have any ideas/tips for me?

Thanks,
Or Ozery
 
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How about the Metropolis algorithm? You can use it to grow crystals and demonstrate why crystals have to be grown slowly to avoid fractures (called simulated annealing).

It is easy to understand and fairly straightforward to program. One of the most interesting topics in computational physics. Check out the book Numerical Recipes for an explanation.
 
I should mention that numerical recipes is available online, in its entirety, at nr.com.

How about writing a program that will do the calculations to display the interference pattern in Young's double slit experiment?

Or one that will calculate how electrons behave in a semiconductor junction? Maybe a simulated diode or transistor?

How about a program that shows the frequency components of a musical instrument's sound?

How about a program that simulates gravity and shows the planets orbiting the Sun? Or shows binary stars orbiting, etc.?

- Warren
 
I think it's easist first to watch a short vidio clip I find these videos very relaxing to watch .. I got to thinking is this being done in the most efficient way? The sand has to be suspended in the water to move it to the outlet ... The faster the water , the more turbulance and the sand stays suspended, so it seems to me the rule of thumb is the hose be aimed towards the outlet at all times .. Many times the workers hit the sand directly which will greatly reduce the water...

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