LearninDaMath
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If an object is moving in a perfect circlular path, what function(s) describe its path as a function of time?
None of your expressions contain time as a variable, as requested in the OP. That being said, we shouldn't give things away without LearninDaMath showing some attempt towards answering the question.vivekrai said:It could be \vec{r}\cdot\vec{v} = 0 or even x^2+y^2=r^2.
r = Position vector, v = Velocity vector.
Redbelly98 said:None of your expressions contain time as a variable, as requested in the OP. That being said, we shouldn't give things away without LearninDaMath showing some attempt towards answering the question.
LearninDaMath said:If an object is moving in a perfect circular path, what function(s) describe its path as a function of time?
SammyS said:The functions usually used are sine and cosine.
(Not giving too much away!)
FYI, LearninDaMath has actually made considerable headway on this question:SammyS said:The functions usually used are sine and cosine.
(Not giving too much away!)
LearninDaMath said:Okay, here is what I have so far:
The equation of a line is x^{2}+y^{2} = r^{2}
And the trig identity for a circle is cosθ^{2}+sinθ^{2} = 1
so x = cosθ and y = sinθ
or as a function of time, x(t) = cost and y(t) = sint
However, I'm not sure whether those would be the position functions or if
x(t) = cos^{3}t and y(t) = sin^{2}t
I'm leaning toward the latter since it more resembles the circle equation.
Or... i could be going in a completely wrong direction here.
Assuming I'm heading in the right direction, I still can't figure out how I would use those x and y component functions to actually graph a circle.