spaceofwaste
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The usual representation I see of an element of SO(2) is:
\left( \begin{array}{ c c } cos(\theta) & sin(\theta) \\ -sin(\theta) & cos(\theta) \end{array} \right)
and it is easy to show that if you make a passive rotation of a cartesian frame by \theta then this matrix will take the comps of an arbitrary vec to those in the new rotated frame.
However this matrix:
\left( \begin{array}{ c c } sin(\theta) & cos(\theta) \\ -cos(\theta) & sin(\theta) \end{array} \right)
is also a valid representation of SO(2), since it has det=1, and transpose equal to inverse. I have played about with a few drawings but just don't see what this actually represents.
\left( \begin{array}{ c c } cos(\theta) & sin(\theta) \\ -sin(\theta) & cos(\theta) \end{array} \right)
and it is easy to show that if you make a passive rotation of a cartesian frame by \theta then this matrix will take the comps of an arbitrary vec to those in the new rotated frame.
However this matrix:
\left( \begin{array}{ c c } sin(\theta) & cos(\theta) \\ -cos(\theta) & sin(\theta) \end{array} \right)
is also a valid representation of SO(2), since it has det=1, and transpose equal to inverse. I have played about with a few drawings but just don't see what this actually represents.