OK Nakurusil, now you have proven that you're just a troll. No one could possibly have that poor reading comprehension. I don't know why I even bother to answer your increasingly absurd statements. This will probably be the last time.
nakurusil said:
No, SR handles accelerated motion...
nakurusil said:
No again, you need to understand that forces applied to an object propagate at finite speed (speed of sound).
I was asking Chris and Pervect what the
cranks think are valid reasons to disagree with the physicists. Why do you pretend that
I have made these objections? Seriously, what's wrong with you?
nakurusil said:
I gave it to you three times, here it is one more time:
The previous stuff proves that you're a troll. This claim proves that you're also a liar. We have
not discussed the details of the spaceship scenario before. This is the
first time you've made a post answering
me, that makes any attempt to discuss the details.
It seems that your attempt to explain what happens in the spaceship scenario is meant to be serious though, so I will answer that as if we're actually having a discussion.
One thing you need to realize is that no one has said anything about the spaceships being "Born rigid", or in fact anything at all about the details about the spaceships. In the absence of such specifications, it is natural to treat them as point particles. If you are uncomfortable with this, then at least try to imagine the rope (or whatever) being attached to the
same point on the two identical spaceships. Then it doesn't matter if the ships are Born rigid or not.
The rope
will get Lorentz contracted in the launcher's frame, because its speed is changing! Its length in that frame will remain unchanged however, because the world lines of the two attachment points are identical except for their starting points in space. This means that the rope is being forcefully stretched to a proper length that when Lorentz contracted is equal to the original proper length. That's why the rope must break.
As for some of your specific claims...
nakurusil said:
1. The rear of the rocket (where the motor is) reaches the cruising speed v BEFORE the front of the rocket (due to ...Born rigidity)
If we assume that the rockets are Born rigid (and a real rocket would be, since the acceleration would not be so high that the speed has changed significantly in the time it takes a sound wave to propagate from one end of the rocket to another), then yes, this is true. However, we're talking about an
extremely short time.
nakurusil said:
2. Therefore the rear of the leading rocket reaches the cruising speed v BEFORE the front of the trailing rocket.
3. Therefore the rod connecting the rear of the front rocket and the front of the rear rocket stretches
That would be part of the reason, in
your version of the spaceship scenario, but if you're going to use 2 to motivate 3, then you should have mentioned that 2 also holds for any intermediate velocity u<v.
However, your 3 isn't the only reason the rope/rod/string stretches. The space between the rockets has stretched as well, and that's what this problem is really about. (If your 3 is the only reason the rope stretches in your version of the spaceship scenario, then the rope wouldn't stretch in everyone else's version of it. Everyone else thinks of the rope as being attached to the same point on both rockets, remember).
This is one thing you've missed: In the launcher's frame both rockets always have the same velocity. But in an inertial frame that's co-moving with the rocket in front, the trailing rocket will have a lower velocity during the acceleration. And if the rockets turn off their engines after a certain proper time T, the rocket in front is turning off its engine
before the rocket behind it, in the co-moving frame. At this time (still in the co-moving frame), the rocket in front has reached its "cruising speed", but the rocket behind still hasn't.
nakurusil said:
4. All of the above has NOTHING to do with Lorentz contraction, contrary to your repeated claims.
That's where you're wrong. You're making a major blunder here. This has everything to do with Lorentz contraction. In fact, this
is Lorentz contraction. Born rigidity was invented as a way to approximate how actual physical objects become Lorentz contracted. You have obviously completely misunderstood that.
nakurusil said:
5. All of the above shows that your claims 5-6 are physically impossible, contrary to your insistance to the contrary. You cannot "accelerate all the points in a real rigid object simultaneously" Born rigidity theory precludes this from happening.
Now you're really being a troll again. And you're wrong. What you call "all of the above" has
nothing to do with my 5 and 6. And I've told you repeatedly that both 5 and 6 would require a simultaneous push to every single part of the object, something that's possible
in principle. You don't seem to understand what "in principle" means, so maybe you should look it up or something.
nakurusil said:
Why don't you re-read your post
#8?
No,
you need to read it again, and then read the specific piece of criticism you made that started this part of the "discussion". You claimed that
I had claimed that the objects in those idealized situations are
rigid! I said no such thing! In fact I said the exact opposite.