Why Use Unit Vectors in Calculations?

AI Thread Summary
Using unit vectors in calculations provides a structured way to express vector quantities, ensuring clarity in vector addition and operations. In the discussed example, both approaches to finding the particle's velocity yielded the same result of 43 m/s after correcting initial arithmetic errors. The unit vector method allows for a more explicit representation of vector components, which can help avoid mistakes in complex calculations. It is essential to check arithmetic carefully, as errors can lead to discrepancies between methods. Ultimately, both unit vector and non-unit vector approaches should yield consistent results when applied correctly.
vetgirl1990
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I'm confused about what situations you should use unit vectors in... and it seems that when I approach the same problem using unit vectors vs. without unit vectors, I get different answers. Why?
To illustrate my confusion, here's an example that I tried solving using unit vectors, and without unit vectors.

For example:

Homework Statement


A particle moves in the xy plane from the origin at t=0 with an initial velocity having an x-component of 20m/s, and a y-component of -15m/s. The particle has an acceleration in the x-direction of ax=4m/s2

What is the velocity of the particle at 5 seconds?

2. Homework Equations

Velocity as a function of time: vf=vi+at

The Attempt at a Solution


Expressed as unit vectors:
vf = (vix+axt)i + (viy+ayt)j
vf = (20+4t)i - 15j
vf = [20 +4(5)]i - 15j = (40i - 15j)m/s
Expressed into x and y components: vfx=40m/s, vfy=-15m/s
vf = sqrt(402 + (-15)2) = 37m/s

Expressed as "regular" vectors:
x direction: vfx = vix+axt = 20+4t
y direction: vfy = viy+ayt = -15 +4(0) = -15
vf = sqrt[(20+4t)2 + (-15)2] = sqrt(625 + 160t + 16t2) = 43m/s

EDIT: I rechecked my calculations, and realized that my final answer for the unit vector approach is also 43m/s... D'oh!
Given my mistake, my question is now: Will a unit vector approach always give me the same answer as when I don't use unit vectors?
 
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vetgirl1990 said:
I'm confused about what situations you should use unit vectors in... and it seems that when I approach the same problem using unit vectors vs. without unit vectors, I get different answers. Why?
To illustrate my confusion, here's an example that I tried solving using unit vectors, and without unit vectors.

For example:

Homework Statement


A particle moves in the xy plane from the origin at t=0 with an initial velocity having an x-component of 20m/s, and a y-component of -15m/s. The particle has an acceleration in the x-direction of ax=4m/s2

What is the velocity of the particle at 5 seconds?

2. Homework Equations

Velocity as a function of time: vf=vi+at

The Attempt at a Solution


Expressed as unit vectors:
vf = (vix+axt)i + (viy+ayt)j
vf = (20+4t)i - 15j
vf = [20 +4(5)]i - 15j = (40i - 15j)m/s
Expressed into x and y components: vfx=40m/s, vfy=-15m/s
vf = sqrt(402 + (-15)2) = 37m/s

Expressed as "regular" vectors:
x direction: vfx = vix+axt = 20+4t
y direction: vfy = viy+ayt = -15 +4(0) = -15
vf = sqrt[(20+4t)2 + (-15)2] = sqrt(625 + 160t + 16t2) = 43m/s

In the last line of the 'unit vectors' calculation, check your arithmetic when you calculate the velocity at t = 5 sec.

In the last line of your 'regular' calculation, why did you expand (20 + 4t)2 ? Why didn't you just evaluate (20 + 4t) and then square the result?
 
SteamKing said:
In the last line of the 'unit vectors' calculation, check your arithmetic when you calculate the velocity at t = 5 sec.

In the last line of your 'regular' calculation, why did you expand (20 + 4t)2 ? Why didn't you just evaluate (20 + 4t) and then square the result?

Such a trivial mistake on my part! Yes, I redid my calculations and got 43m/s for both approaches. Now, will a "unit vector" approach always give me the same answer as when I don't use unit vectors?
 
vetgirl1990 said:
Such a trivial mistake on my part! Yes, I redid my calculations and got 43m/s for both approaches. Now, will a "unit vector" approach always give me the same answer as when I don't use unit vectors?
It should. You still have to keep your arithmetic checked, though.
 
vetgirl1990 said:
Will a unit vector approach always give me the same answer as when I don't use unit vectors?

Of course. It's just a different way of writing things out. Note that you can write a vector equation with unit vectors, something you cannot do without them.

For example, ##\vec{J}=25 \hat i+7 \hat j##
 
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