Rolling without slipping: Why point of contact has zero velocity

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Discussion Overview

The discussion revolves around the concept of rolling without slipping, specifically addressing why the point of contact between a rolling object and the ground has zero velocity relative to the ground. Participants explore the implications of this condition and how it relates to motion and acceleration.

Discussion Character

  • Exploratory
  • Technical explanation
  • Debate/contested

Main Points Raised

  • Some participants question why the point of contact has zero velocity relative to the ground while also suggesting that it must move to facilitate rolling.
  • Others argue that the point of contact does indeed move along a curve, specifically a cycloid, and reference external sources to support this view.
  • A participant draws an analogy with a ball thrown vertically, suggesting that while the velocity of the point of contact is zero at the moment of contact, it is still experiencing acceleration, similar to the ball at its highest point.
  • Another participant emphasizes that the point of contact has zero velocity relative to the surface to define rolling, while also noting that it has centripetal acceleration towards the center of curvature.
  • One participant clarifies that the point of contact is only stationary relative to the ground for an instant during contact, and discusses the concept of a "contact patch" in relation to rolling objects.

Areas of Agreement / Disagreement

Participants express differing views on the nature of the point of contact's motion, with some asserting it has zero velocity relative to the ground while others contend it moves along a cycloidal path. The discussion remains unresolved, with multiple competing perspectives present.

Contextual Notes

Participants reference various sources and analogies, indicating potential limitations in understanding the definitions and conditions surrounding rolling motion. The discussion highlights the complexity of the topic and the nuances involved in defining motion at the point of contact.

AlonsoMcLaren
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In rolling without slipping, why does the point of contact have zero velocity relative to the ground? If so, how can the point of contact move relatively to the ground? (It has to move relative to the ground, otherwise it cannot roll and must stay in its original position)
 
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The point of contact does move relative to the ground. It moves along a curve which is vertical at the point where it touches the ground and lifts off again

See http://en.wikipedia.org/wiki/Cycloid
 
AlephZero said:
The point of contact does move relative to the ground. It moves along a curve which is vertical at the point where it touches the ground and lifts off again

See http://en.wikipedia.org/wiki/Cycloid
Then I found something on the Internet:
http://www.columbia.edu/~crg2133/Files/Physics/8_01/noSlip.pdf

Which claims that "When a body is rolling on a plane without slipping,
the point of contact with the plane does not move".

I am really confused.
 
Last edited by a moderator:
Suppose you throw a ball verrtically upwards. When it reaches its highest point, its velocity is 0, so it isn't moving. But the ball still managed to get to its highest point somehow, and then it falls down again.

The explanation is that at the highest point its velocity is 0, but its acceleration is not 0 (it is 9.8m/s^2 downwards, because of gravity).

The same is troe of the point of contact on the wheel. When the point is touchng the ground it's velocity is 0, but it is accelerating vertically upwards. In fact every point on the circumference of the wheel is accelerating towards the center of the wheel, so there is nothing "special" about the fact that the contact point is accelerating.
 
the point of contact always has zero velocity with respect to surface on which it is moving to define the condition of rolling.that's all.It has centripetal acceleration towards centre of curvature.
 
A specific point on an object rolling on the ground has zero velocity relative to the ground during the instant in time that point on the object is touching the ground. For a circular object, a specific point on the surface of the object follows the path of a cycloid, and is only in contact with the ground for one instant for every revolution of the rolling object (so it's only the "point of contact" one instant per revolution).

The term "point of contact" normally means the continuous point of contact between rolling object and ground, where the point of contact moves with respect to the ground as the object rolls (and/or skids).

A common real world term similar to this is "contact patch" which is the area of a tire in contact with pavement. "Contact patch" refers to the area of contact between tire and pavement, even if the tire is rolling and/or sliding along the pavement, so the "contact patch" moves as the tire moves with respect to the pavement.

Getting back to the path followed by specific points on the surface of a rolling object, you can sum up the vectors related to rotation and lateral movement, as shown in this web article in the "rolling motion as combined motion" section:

http://cnx.org/content/m14311/latest
 
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