#1 An Advanced but Simple Motion-in-1D Problem (1)

Yohanesnuwara
Messages
1
Reaction score
0
I get these physics problems from Engineering Physics Course at my recent university, Bandung Institute of Technology, Indonesia. The questions are really simple but needs an advance and deep analysis to answer them. The system of answering the science problems here in my university is quite unique: there are more than 1 correct answer (e.g. 2 correct answers) if 2 students have a different but reasonable justification and analysis of the problem. It depends on your analysis, not the correct answer. One vivid example, 1+1 has two correct answers, which are 2 based on ordinary arithmetic calculation and 1 based on Boolean algebra. I'm about to regularly give some of the problems here and consult them here. Let's see the problem here:

A particle is thrown away with degree elevation of α above the Earth surface. Whenever the particle will undergo motion which is going farther from the initial point if and only if the vector components of its rate of motion are parallel to the vector components of its vector of position. Let g be the earth’s gravitational acceleration. What will be the value of α in order for the particle to always undergo motion which is always going farther from the initial point?

My friend and I have 2 different answers. I answer tan α = (y+1/2gt2 / x) based on parabollic motion. I assume parabollic motion as an approach because every time, the particle will always go farther from the initial point with degree elevation α. It won't be vertical motion because at the minimum point, the particle will go down again and go back to its initial point. Thus, I use parabollic motion formulas to find α with y, g, and x variable. On the other hand, my friend answers sin α > sqrt(8/9) based on his vector analysis which I don't understand *haha lol*.

What's your opinion about the answers? Or do you have any different solution to this problem? Help me please :)
 
Physics news on Phys.org
I am assuming that the wording you have typed in here is exactly as your instructors have given it to you. If that is the case then I have a message to send back to your instructors. Don't make deliberately obscure questions. The point isn't to teach your students to be language lawyers. The point isn't to force them to spend hours puzzling over what the wording of the problem means. You should be trying to get them to learn the physics. Leave the silly word games for others.

If you wipe away the silly wording you can get an interesting little problem. Under what conditions on ##\alpha## will the distance always increase? Never mind all this silliness about vector components being parallel to something.

So think about shooting the projectile straight up. It goes away from the origin for a while, then returns. So there are clearly conditions where the distance does not always increase. Is there a range of angles for which the distance will always increase?

Your answer is clearly not correct because it has x and y in it. What can those mean?
 
  • Like
Likes andrewkirk
Thread 'Need help understanding this figure on energy levels'
This figure is from "Introduction to Quantum Mechanics" by Griffiths (3rd edition). It is available to download. It is from page 142. I am hoping the usual people on this site will give me a hand understanding what is going on in the figure. After the equation (4.50) it says "It is customary to introduce the principal quantum number, ##n##, which simply orders the allowed energies, starting with 1 for the ground state. (see the figure)" I still don't understand the figure :( Here is...
Thread 'Understanding how to "tack on" the time wiggle factor'
The last problem I posted on QM made it into advanced homework help, that is why I am putting it here. I am sorry for any hassle imposed on the moderators by myself. Part (a) is quite easy. We get $$\sigma_1 = 2\lambda, \mathbf{v}_1 = \begin{pmatrix} 0 \\ 0 \\ 1 \end{pmatrix} \sigma_2 = \lambda, \mathbf{v}_2 = \begin{pmatrix} 1/\sqrt{2} \\ 1/\sqrt{2} \\ 0 \end{pmatrix} \sigma_3 = -\lambda, \mathbf{v}_3 = \begin{pmatrix} 1/\sqrt{2} \\ -1/\sqrt{2} \\ 0 \end{pmatrix} $$ There are two ways...
Back
Top