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Do you mean, why does it have initial angular momentum mvR?Elj said:Why does the bullet initially have an R value?
Do you mean, why does it have initial angular momentum mvR?Elj said:Why does the bullet initially have an R value?
Anything moving linearly on a path offset from the reference point has angular momentum.Elj said:Yes why does the bullet initially have angular momentum, if it is traveling linearly
This is nonsense. A point mass is a point and has no radius.Elj said:assuming it is a point mass with some radius r,
It … doesn’t?Elj said:why does it cancel out with the radius of the loop
alright then can you explain how to solve it, Im genuinely confusedOrodruin said:Anything moving linearly on a path offset from the reference point has angular momentum.This is nonsense. A point mass is a point and has no radius.It … doesn’t?
I already did. See #22 and #23.Elj said:alright then can you explain how to solve it, Im genuinely confused
Using conservation of angular momentum about the centre of mass, which is ##\frac R 2## below the centre of the hoop:Elj said:alright then can you explain how to solve it, Im genuinely confused
I should add that the only reason I did not do it like this is that the OP already did that. My treatment in #22 and #23 was based on conservation of linear momentum and the angular momentum relative to a point that is not the center of mass of the system - the point being to show that it is also possible, but more involved.PeroK said:Using conservation of angular momentum about the centre of mass, which is ##\frac R 2## below the centre of the hoop:
$$L = mv\frac R 2 = m(\frac R 2)^2 \omega + I \omega = (\frac{mR^2}{4} + I)\omega$$Where ##I## is the moment of inertia of the hoop about the centre of mass of the system. Using the parallel axis theorem we have:
$$I = mR^2 + m(\frac R 2)^2 = \frac{5mR^2}{4}$$This gives:
$$\frac{6mR^2}{4}\omega = mv\frac R 2$$$$\omega = \frac{v}{3R}$$
Right, but @Elj is not the OP, and was blocked at an earlier point: the understanding that linear momentum also acts as angular momentum about any axis not in the line of motion (which you addressed in post #32).Orodruin said:I should add that the only reason I did not do it like this is that the OP already did that. My treatment in #22 and #23 was based on conservation of linear momentum and the angular momentum relative to a point that is not the center of mass of the system - the point being to show that it is also possible, but more involved.
In #36 I was just clarifying why my solution is more involved that the one presented by @PeroK - noting that I would certainly not suggest doing it that way in the normal case - but did so for the benefit of the OP.haruspex said:Right, but @Elj is not the OP, and was blocked at an earlier point: the understanding that linear momentum also acts as angular momentum about any axis not in the line of motion (which you addressed in post #32).
I didn't get the 1st line. ##\vec v = \vec v_r + \vec \omega \times (\vec x - \vec x_r)## How do we know whether or not the object moves radially to the reference point?Orodruin said:Consider a rigid body with masses ##m_i## that have time dependent positions ##\vec x_i##. For such a body, the velocity field may be described by
$$
\vec v = \vec v_r + \vec \omega \times (\vec x - \vec x_r)
$$
where the ##r## subscript denotes a reference point. By definition, the angular momentum relative to the reference point is
$$
\vec L_r = \sum_i m_i (\vec x_i - \vec x_r) \times \vec v_i
= \sum_i m_i (\vec x_i - \vec x_r) \times(\vec v_r + \vec \omega \times (\vec x_i - \vec x_r)).
$$
We now use that ##\sum_i m_i \vec x_i = M \vec x_{cm}## defines the center of mass (with ##M## being the total mass):
$$
\vec L_r = M (\vec x_{cm} - \vec x_r) \times \vec v_r + I_r (\vec \omega)
$$
where ##I_r## is the moment of inertia tensor relative to ##\vec x_r##. The first term is zero in the the following cases:
None of the above is applicable to the center of the hoop in your case so you cannot ignore the first term for the angular momentum after the collision.
- ##\vec v_r = 0##: The reference point is chosen such that it has zero instantaneous velocity.
- ##\vec x_r = \vec x_{cm}##: The reference point is the center of mass.
- ##(\vec x_{cm} - \vec x_r)\times \vec v_r = 0##: The offset from the CoM to the reference point is parallel to ##\vec v_r##.
I am not familiar with the term "moves inertially". Does it mean that the object moves with uniform velocity?PeroK said:If you are saying the the hoop moves inertially, then that is wrong.
Because it is at a distance R from the centre of the loop.Elj said:Why does the bullet initially have an R value? assuming that mvr=(12/4mr^2)ω
It doesn’t necessarily. The ##r## subscript is for ##r##eference, not radial. Note the vector arrow on top of ##\vec v_r##, it is a vector, not a vector component.brochesspro said:How do we know whether or not the object moves radially to the reference point?
I used the definition of the center of mass as a sum over all particles. Many of the factors in the expression are constant and can therefore be taken out of the sum.brochesspro said:Also, I did not get how you obtained the 3rd line from the 2nd line.
Yes. I meant that the centre of mass of the hoop, which is in fact its centre, does not move inertially, but orbits the centre of mass of the hoop/bullet system.brochesspro said:I am not familiar with the term "moves inertially". Does it mean that the object moves with uniform velocity?
I understood that, but my doubt was how we would know the radial velocity of the object with reference to the reference point. Or do we not need it as it is not needed for the calculation of the angular momentum vector?Orodruin said:It doesn’t necessarily. The r subscript is for reference, not radial. Note the vector arrow on top of v→r, it is a vector, not a vector component.
Okay, I shall try it.Orodruin said:I used the definition of the center of mass as a sum over all particles. Many of the factors in the expression are constant and can therefore be taken out of the sum.
Got it, but how will it help to solve the problem?PeroK said:That's why I encouraged you to draw some diagrams. To get an insight into the "wobbly" motion of the hoop.
You have to silve for ##\vec v_r## from the conservation laws just as you have to solve for ##\omega##. In the solution I just expressed it in terms of ##\omega## using the linear momentum conservation in order to eliminate it from the angular momentum conservation. That way the angular momentum conservation was expressable in ##\omega## only and it could be solved for. As the question did not ask about the linear velocity (only angular), I did not care about taking the time to explicitly express ##\vec v_r## in terms of the input.brochesspro said:I understood that, but my doubt was how we would know the radial velocity of the object with reference to the reference point. Or do we not need it as it is not needed for the calculation of the angular momentum vector?
Please use the forum LaTeX features rather than posting images. Images are impossible to quote relevant parts of.brochesspro said:Also, here is my new procedure.
![]()
I think you have confused yourself by, on the one hand, taking moments about O and, on the other, defining v' as the velocity of the CoM.brochesspro said:I understood that, but my doubt was how we would know the radial velocity of the object with reference to the reference point. Or do we not need it as it is not needed for the calculation of the angular momentum vector?
Okay, I shall try it.
Got it, but how will it help to solve the problem?
Also, here is my new procedure.
View attachment 337922
I do not get this part.haruspex said:you just need the contribution from the bullet in respect of the linear motion of O'.
How do we find that out?haruspex said:What is the velocity of O'?
Sorry, I did it due to time constraints, I shall take care from next time.Orodruin said:Please use the forum LaTeX features rather than posting images. Images are impossible to quote relevant parts of.
Could you please confirm if I am correct here, after I split the terms ##\vec v_r## and the term ##\vec \omega \times (\vec x_i - \vec x_r)## with the vector product, I get a vector triple product in the 2nd term. But since the vectors ##\vec \omega## and ##\vec x_i - \vec x_r## are always perpendicular(since we are dealing with 2D motion), their dot product is zero, and then we are left with this guy, ##I_r (\vec \omega)##. I still do not get the centre of mass part though.Orodruin said:I also used the definition of the moment of inertia tensor relative to the reference point.
brochesspro said:Could you please confirm if I am correct here, after I split the terms ##\vec v_r## and the term ##\vec \omega \times (\vec x_i - \vec x_r)## with the vector product, I get a vector triple product in the 2nd term. But since the vectors ##\vec \omega## and ##\vec x_i - \vec x_r## are always perpendicular(since we are dealing with 2D motion), their dot product is zero, and then we are left with this guy, ##I_r (\vec \omega)##. I still do not get the centre of mass part though.
Calculate it from v', r and ω. Call it v".brochesspro said:How do we find that out?
Could you please edit this message? It only shows the plain text, without the implementation of formatting.Orodruin said:As for the com issue. Consider
$$
\sum_i m_i (\vec x_i - \vec x_r) \times \vec v_r
=
M \left[ \underbrace{\frac 1M \sum_i m_i \vec x_i}_{\equiv \vec x_{cm} - \vec x_r \frac 1M \underbrace{\sum_i m_i}_{\equiv M} \right] \times \vec v_r
=
(M \vec x_{cm} - M \vec x_r)\times \vec v_r
$$
No. I have obviously tried. It is reported to staff.brochesspro said:Could you please edit this message? It only shows the plain text, without the implementation of formatting.
When we expand the vector triple product, we get a linear combination of the vectors inside the cross product whose coefficients are in the form of dot product.Orodruin said:There is no dot product.
I know, and that is the very thing I fail to understand.Orodruin said:The first term is very relevant.
Scrap that, I found the missing }Orodruin said:No. I have obviously tried. It is reported to staff.
brochesspro said:I get a vector triple product in the 2nd term.
You don’t need to expand it. It is the definition of ##I_r(\vec \omega)##.brochesspro said:When we expand the vector triple product,
Why can we take the Xr out of the Σ? Is it not variable? Since Vr represents its rate of change.Orodruin said:As for the com issue. Consider
$$
\sum_i m_i (\vec x_i - \vec x_r) \times \vec v_r
=
M \left[ \underbrace{\frac 1M \sum_i m_i \vec x_i}_{\equiv \vec x_{cm}} - \vec x_r \frac 1M \underbrace{\sum_i m_i}_{\equiv M} \right] \times \vec v_r
=
(M \vec x_{cm} - M \vec x_r)\times \vec v_r
$$
Could you tell its definition?Orodruin said:You don’t need to expand it. It is the definition of ##I_r(\vec \omega)##.
The reference point is fixed.brochesspro said:Why can we take the Xr out of the Σ? Is it not variable?
No. It represents the velocity of the solid body at ##\vec x_r##.brochesspro said:Since Vr represents its rate of change.
$$brochesspro said:Could you tell its definition?
Wait, ##\vec x_r## and ##\vec v_r## are not the position and the velocity of the reference point respectively? Then what do they mean?Orodruin said:No. It represents the velocity of the solid body at x→r.
Exactly what I said they mean in my last post.brochesspro said:Wait, ##\vec x_r## and ##\vec v_r## are not the position and the velocity of the reference point respectively? Then what do they mean?