Atwood machine bounce, how high?

AI Thread Summary
The discussion centers on calculating the height a mass (m1) in an Atwood machine bounces after an inelastic collision with the floor, where no energy is lost. Participants clarify that inelastic collisions typically involve energy loss, suggesting a possible misunderstanding in the problem statement. The preferred method for finding the velocity at impact is through conservation of energy, as it avoids time variables. After the collision, the mass behaves like a projectile, allowing height calculations using conservation of energy or kinematics. The importance of distinguishing between elastic and inelastic collisions is emphasized, particularly regarding energy conservation.
Uku
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Homework Statement



Basically, an ideal Atwood machine is released from rest (m1 != m2) and I have to find out how high the mass, say m1, bounces after an absolutely inelastic collision with the floor (no energy is lost).

Homework Equations



Conservation of energy, Newtons equations.

The Attempt at a Solution


Well, I can find the velocity of the system when it hits the ground in two ways, cons. of energy and by using Newtons II'nd law. The first one is preferred since it does not include time in it. Now, using this velocity I should be able to find how high the system bounces after the collision, but I'm a bit lost on that. Where look and how to do?
 
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You can find the height reached using the same principles: conservation of energy or kinematics. Realize that once it bounces, the mass is just a projectile like any other.
 
Uku said:

Homework Statement



Basically, an ideal Atwood machine is released from rest (m1 != m2) and I have to find out how high the mass, say m1, bounces after an absolutely inelastic collision with the floor (no energy is lost).

Homework Equations



Conservation of energy, Newtons equations.

The Attempt at a Solution


Well, I can find the velocity of the system when it hits the ground in two ways, cons. of energy and by using Newtons II'nd law. The first one is preferred since it does not include time in it. Now, using this velocity I should be able to find how high the system bounces after the collision, but I'm a bit lost on that. Where look and how to do?

Hi Uku,
Your problem is difficult to understand. In inelastic collision, energy is always lost. You may use no energy lost for elastic collision.
After collision, at the maximum, velocity=0
 
inky said:
In inelastic collision, energy is always lost.
I'm sure that inelastic was a typo and that elastic is what was meant.
 
Doc Al said:
I'm sure that inelastic was a typo and that elastic is what was meant.

Problem mentions the inelastic collision. If it is perfectly elastic collision, coefficient of restitution between floor and the mass is 1. I consider for e=squareroot of h2/h1.(short method)
 
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