Changing to spherical coordinates

In summary, the problem is to find the limits of integration for a sphere and a cone that have the same surface area, but the cone has a different radius. The spherical coordinates allow for an easy solution, but the problem is that the bounds on the integral don't have spherical symmetry.
  • #1
planck42
82
0

Homework Statement


Evaluate by changing to spherical coordinates
[tex]\int^1_0\int^{\sqrt{1-x^2}}_0\int^{\sqrt{2-x^{2}-y^2}}_{\sqrt{x^{2}+y^2}}xydzdydx[/tex]


Homework Equations


[tex]dz dy dz = {\rho}^{2}sin{\phi}[/tex]


The Attempt at a Solution


This problem is quite simple to do in cylindrical coordinates, which I believe gives 0 because of a [tex]sin{\theta}cos{\theta}[/tex] term being integrated from 0 to 2pi, but the request is to use spherical coordinates. The bounds on the integral make a cylinder with radius 1 sandwiched between two cones. Since those bounds obviously don't have spherical symmetry, I am lost as to how to make the conversion.
 
Physics news on Phys.org
  • #2
hi Planck42! :wink:

show us how how far you can get, and where you're stuck, and then we'll know how to help! :smile:
 
  • #3
planck42 said:

Homework Statement


Evaluate by changing to spherical coordinates
[tex]\int^1_0\int^{\sqrt{1-x^2}}_0\int^{\sqrt{2-x^{2}-y^2}}_{\sqrt{x^{2}+y^2}}xydzdydx[/tex]


Homework Equations


[tex]dz dy dz = {\rho}^{2}sin{\phi}[/tex]


The Attempt at a Solution


This problem is quite simple to do in cylindrical coordinates, which I believe gives 0 because of a [tex]sin{\theta}cos{\theta}[/tex] term being integrated from 0 to 2pi, but the request is to use spherical coordinates. The bounds on the integral make a cylinder with radius 1 sandwiched between two cones. Since those bounds obviously don't have spherical symmetry, I am lost as to how to make the conversion.

[tex]dz\,dy\,dz={\rho}^{2}\sin{\phi}\,d\rho\,d\phi\,d\theta[/tex]

For the integration over z, the lower integration limit is:

[tex]z=\sqrt{x^{2}+y^2}\,,[/tex] which is a cone.

The upper limit is:

[tex]\textstyle z=\sqrt{2-x^{2}-y^2}\ \ \to\ \ x^{2}+y^2+z^2=2\,,[/tex] which is the upper half of a sphere centered at the origin having radius [tex]\textstyle \sqrt{2}\,.[/tex]

These surfaces meet at the circle, [tex]\textstyle x^{2}+y^2=1,\ z=1\,.[/tex]

Spherical coordinates are a natural for this integral.

The limits of integration for y, indicate that 0 ≤ θπ.
 
Last edited:
  • #4
tiny-tim said:
hi Planck42! :wink:

show us how how far you can get, and where you're stuck, and then we'll know how to help! :smile:

First off, the restrictions on x and y make it clear that theta goes from 0 to pi/2.
Next, phi goes from 0 on the sphere which was pointed out by SammyS(I didn't notice that initially, but it's a tremendous boost) to pi/4 on the cone.
That leaves rho, which ends at sqrt 2 and begins... where exactly?
 
  • #5
hi Planck42! :smile:

to find the limits for ρ,

choose fixed values of θ and φ, and find the limits of ρ for those fixed values :wink:
 
  • #6
planck42 said:
First off, the restrictions on x and y make it clear that theta goes from 0 to pi/2.
Next, phi goes from 0 on the sphere which was pointed out by SammyS(I didn't notice that initially, but it's a tremendous boost) to pi/4 on the cone.
That leaves rho, which ends at sqrt 2 and begins... where exactly?
Yes, I agree. When I stated that "The limits of integration for y, indicate that 0 ≤ θπ.", I only meant to indicate that θ lies between 0 and π, not that those are the limits of integration for θ. As you (planck42) point out, the added restrictions imposed by x, further restrict θ.

The region over which you are integrating is a section of a http://mathworld.wolfram.com/SphericalCone.html" )

As for ρ, look at the lower limits for x and y. Plug those into the lower limit for z.
 
Last edited by a moderator:
  • #7
I just got a better idea: when the cone hits the cylinder, z=r=1, but conveniently z=1 is where the cone intersects the sphere! Therefore, a dome-like shape is the region of integration, and if one were to move the xy-plane up to the circle which is the base of the dome, then it would get rid of my issue with identifying the lower bound for rho in exchange for a bit of complications on the upper bound. http://mathworld.wolfram.com/Ellipsoid.html has everything on this particular shape, with a^2=b^2=1 in this case.

Answer pending
 
  • #8
planck42 said:
I just got a better idea: when the cone hits the cylinder, z=r=1, but conveniently z=1 is where the cone intersects the sphere! Therefore, a dome-like shape is the region of integration, and if one were to move the xy-plane up to the circle which is the base of the dome, then it would get rid of my issue with identifying the lower bound for rho in exchange for a bit of complications on the upper bound. http://mathworld.wolfram.com/Ellipsoid.html has everything on this particular shape, with a^2=b^2=1 in this case.

Answer pending
The vertex of the cone is at (x,y,z)=(0,0,0).

∴ , the vertex of the cone is at ρ=0.
 
  • #9
SammyS said:
The vertex of the cone is at (x,y,z)=(0,0,0).

∴ , the vertex of the cone is at ρ=0.

What does that have to do with anything? If you're implying that rho be from 0 to 2, then that's wrong because rho from 0 to two means the entire region under the sphere of radius 2. By the way, the answer I got was this

[tex]\frac{1}{10}\int^\frac{\pi}{2}_{0}\sin^{3}{\phi}(\sin^{2}{\phi}+\frac{{\cos}^{2}{\phi}}{c^{2}})^{-\frac{5}{2}}d{\phi}[/tex]

where [tex]c^{2}=3-2\sqrt{2}[/tex]

I used the equation [tex]x^{2}+y^{2}+\frac{z^2}{c^2}=1, c=\sqrt{2}-1[/tex], which translates to [tex]{\rho}=(\sin^{2}{\phi}+\frac{\cos^{2}{\phi}}{c^2}[/tex] and worked out the rho and theta integrals. Needless to say, it requires a calculator, which spews out roughly .276 as the value of the integral. I suppose that makes sense, given that there's not much region between the sphere and the cone.
 
  • #10
planck42 said:
What does that have to do with anything? If you're implying that rho be from 0 to 2, then that's wrong because rho from 0 to two means the entire region under the sphere of radius 2. By the way, the answer I got was this

[tex]\frac{1}{10}\int^\frac{\pi}{2}_{0}\sin^{3}{\phi}(\sin^{2}{\phi}+\frac{{\cos}^{2}{\phi}}{c^{2}})^{-\frac{5}{2}}d{\phi}[/tex]

where [tex]c^{2}=3-2\sqrt{2}[/tex]

I used the equation [tex]x^{2}+y^{2}+\frac{z^2}{c^2}=1, c=\sqrt{2}-1[/tex], which translates to [tex]{\rho}=(\sin^{2}{\phi}+\frac{\cos^{2}{\phi}}{c^2}[/tex] and worked out the rho and theta integrals. Needless to say, it requires a calculator, which spews out roughly .276 as the value of the integral. I suppose that makes sense, given that there's not much region between the sphere and the cone.

I was implying that the lower limit for the ρ integration is zero.

The upper limit is set by the spherical surface:

[tex]
\textstyle x^{2}+y^2+z^2=2\,\ \ \to\ \ \rho^2=2\,.
[/tex] ← which I thought you previously determined.
 
  • #11
SammyS said:
I was implying that the lower limit for the ρ integration is zero.

The upper limit is set by the spherical surface:

[tex]
\textstyle x^{2}+y^2+z^2=2\,\ \ \to\ \ \rho^2=2\,.
[/tex] ← which I thought you previously determined.

I don't quite understand what you're trying to say; are you referring to the bounds in the translated or to those in the untranslated coordinate system? If the former, then I agree [that the lower bound is 0] but the upper bound is no longer sqrt 2, and it can't be the latter.
 
  • #12
This is what I get:

[tex]
\int_0^1\int_0^{\sqrt{1-x^2}}\int_{\sqrt{x^{2}+y^2}}^{\sqrt{2-x^{2}-y^2}}\,xy\ dz\,dy\,dx
[/tex]


[tex]
=\int_0^{\pi/4}\int_0^{\pi/2}\int_0^{\sqrt{2}} {\rho}^{4}\sin^3{\phi}\,\sin\theta\,\cos\theta\,d\rho\,d\theta\,d\phi
[/tex]​
 
  • #13
SammyS said:
This is what I get:

[tex]
\int_0^1\int_0^{\sqrt{1-x^2}}\int_{\sqrt{x^{2}+y^2}}^{\sqrt{2-x^{2}-y^2}}\,xy\ dz\,dy\,dx
[/tex]


[tex]
=\int_0^{\pi/4}\int_0^{\pi/2}\int_0^{\sqrt{2}} {\rho}^{4}\sin^3{\phi}\,\sin\theta\,\cos\theta\,d\rho\,d\theta\,d\phi
[/tex]​

Why is the lower bound for rho zero? The sphere meets the cone well before that.
 
  • #14
The vertex of the cone: z = √(x2 + y2) is at the origin.

The sphere which the cone meets is given by ρ = √(2) in spherical coordinates, which is one reason why the integral works out so nicely in spherical coordinates.

The cone is given by ɸ = π/4 .
 
Last edited:
  • #15
SammyS said:
The vertex of the cone: z = √(x2 + y2) is at the origin.

The sphere which the cone meets is given by ρ = √(2) in spherical coordinates, which is one reason why the integral works out so nicely in spherical coordinates.

The cone is given by ɸ = π/4 .

Oh duh the cone isn't a bound on rho. In that case, I agree with the integral you've got and arrived at an answer of [tex]\frac{1}{60}(8\sqrt{2}-10)[/tex], which is approximately 0.022
 

1. What are spherical coordinates and why are they useful?

Spherical coordinates are a system of representing points in three-dimensional space using three coordinates: radial distance, polar angle, and azimuthal angle. They are useful for describing the position of objects in space, as well as for solving problems involving symmetry or integration in three dimensions.

2. How do you convert from Cartesian coordinates to spherical coordinates?

To convert from Cartesian coordinates (x, y, z) to spherical coordinates (r, θ, φ), you can use the following equations:
r = √(x² + y² + z²)
θ = arccos(z/r)
φ = arctan(y/x)

3. What is the difference between spherical and cylindrical coordinates?

Spherical coordinates use three coordinates (r, θ, φ) to represent a point in three-dimensional space, while cylindrical coordinates use two coordinates (r, θ) to represent a point in two-dimensional space. Spherical coordinates are useful for describing objects in three dimensions, while cylindrical coordinates are useful for describing objects with cylindrical symmetry.

4. How do you convert between spherical and cylindrical coordinates?

To convert from spherical coordinates (r, θ, φ) to cylindrical coordinates (ρ, φ, z), you can use the following equations:
ρ = r sin(θ)
z = r cos(θ)
φ = φ

5. Can you use spherical coordinates in all types of equations?

Spherical coordinates can be used in some types of equations, such as those involving spherical symmetry or integration in three dimensions. However, they may not be the most convenient coordinate system for all types of equations. It is important to carefully consider the problem at hand and choose the most appropriate coordinate system for solving it.

Similar threads

  • Calculus and Beyond Homework Help
Replies
7
Views
700
  • Calculus and Beyond Homework Help
Replies
3
Views
563
  • Calculus and Beyond Homework Help
Replies
3
Views
2K
  • Calculus and Beyond Homework Help
Replies
4
Views
897
  • Calculus and Beyond Homework Help
Replies
7
Views
1K
  • Calculus and Beyond Homework Help
Replies
1
Views
1K
  • Calculus and Beyond Homework Help
Replies
4
Views
2K
  • Calculus and Beyond Homework Help
Replies
4
Views
958
  • Calculus and Beyond Homework Help
Replies
9
Views
1K
  • Calculus and Beyond Homework Help
Replies
1
Views
1K
Back
Top