Designing counters using J-K, S-R, and T flip flops?

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The discussion focuses on challenges in designing a counter using J-K, S-R, and T flip-flops, specifically regarding the upper and lower halves of a Karnaugh map. The user has created a 4-bit table with next states and is attempting to convert it into J and K maps but is unclear about how to determine the halves of each map. There is a question about whether the halves are uniform based on bit significance or if they differ for each flip-flop. A request for an example problem is made to clarify the confusion. Understanding the mapping process is crucial for effective counter design using flip-flops.
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I'm having a problem determining the upper and lower halves of a karnaugh map when trying to design a counter using flip flops. So where I am at is, taking a 4 bit table with the next state included, putting it into a next state map and then in the J-K, and S-R flip flops tables. I know the rules for converting each table into separate J and K maps(J_a,J_b,J_c,J_d, and K_a,K_b,K_c,K_d maps) however I am stuck on determining how the upper and lowers halves of each map are determined. Are the all the same based on the significance of the bit? or is each flip flop different? Please explain.
 
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sirclash said:
I'm having a problem determining the upper and lower halves of a karnaugh map when trying to design a counter using flip flops. So where I am at is, taking a 4 bit table with the next state included, putting it into a next state map and then in the J-K, and S-R flip flops tables. I know the rules for converting each table into separate J and K maps(J_a,J_b,J_c,J_d, and K_a,K_b,K_c,K_d maps) however I am stuck on determining how the upper and lowers halves of each map are determined. Are the all the same based on the significance of the bit? or is each flip flop different? Please explain.

Could you post an example problem with your work so far? That would be helpful in trying to figure out where the confusion is. Thanks.
 
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