Ripcrow said:
I’m not asking for anyone to invent my idea. As you can see I have plenty of ideas. Some may not work and some will need modifying to make them work.
'Inventing an idea' isn't really a thing. Ideas are free, exist only in your head, and don't take any work or money to create. An invention is a physical thing. Turning the idea into a working device is what "inventing" is.
Here’s the reason for wanting to know how to work out mass flow and velocity. How big does a system have to be to distill a reasonable amount of water. How long will it take to distill 1000 ltrs of water. I have other questions also like does surface area matter in relation to the amount of water vapour shifted ( will a round container with a diameter of 50 cms produce the same amount of water vapour as a container of 100 cms diameter. Does depth of container matter. The example I provided in my earlier comment was just a guide to what I wanted. 40 degree water boils at roughly -27 in hg and 7 degree water boils at -29.5 in hg( I don’t have the boiling point / pressure tables I found in front of me at the moment) therefore provided the hot side is kept at 40 degree and the cold side is kept at 7 degrees and the pressure is maintained above the cold sides boiling point and below the hot sides boiling point (-27.5 in hg ) the water vapour should continue to transfer to the cold side.
We can walk you through this, but it isn't an easy thing if you don't have any background in thermodynamics. I'll give a rough start:
The basic design process goes like this:
1. Specify the desired outputs. (1000 liters...let's say, per day)
2. Define the known inputs. (80C water, electricity)
3. Describe the process to turn the inputs into the outputs.
4. Calculate the process requirements.
5. If the process doesn't work, re-define #1 or #2, if possible, and re-do the calculations.
Your idea is already a thing, but it doesn't seem like you've really researched it, and you really should. Just google "Vacuum distillation". Here's an example:
https://sites.google.com/site/kjdesalination/vacuum-distillation
The steps in the process are:
1. Feed water.
2. Spray water into low pressure chamber. Some water flashes to steam, the rest falls into a pool at the bottom of the chamber (falling through a heat exhchanger where more boils).
3. Steam is collected, pressurized to atmospheric pressure(and heated), then run through the heat exchanger in the chamber to condense it into water.
4. Hot output water preheats feedwater.
5. (Not shown) Your water starts warm, so your fresh water product is pretty hot, and should go through an additional heat exchanger to cool it.
Every step in the process needs the conditions to be specifically defined.
from a comment above regarding trying to have heat in a vacuum it is totally achievable. The transfer of heat thru the walls of the container will still continue up till the water level. There is still a medium for heat to transfer to.
Two problems with that:
1. A real device doesn't use the walls of the container to transfer heat, it uses a purpose-made heat exchanger. The container itself will be insulated to
prevent heat transfer.
2. You need to stop saying "vacuum" when diving into the specifics. You need to specify the *actual* pressure that you are looking for, because it's not a hard vacuum/-30". If it's -27", that's fine.
That's enough for now -- I think we're going to need to do a complete walkthrough/design of the process for you, if we're up for it...
Again; this has basically nothing to do with fluid dynamics/"boundary layer", so please forget about that part. You can't analyze a boundary layer until you define its properties, and in reality you don't even need to do that because your heat exchanger will likely be something that's already been modeled for you, and you just need to plug your requirements into the model. I design (select) heat exchangers frequently and I've never done one from scratch as a professional -- I haven't done such calculations since college. Real heat exchangers are likely too complicated to manually model anyway (and definitely too cumbersome to bother).