How Do You Calculate Displacement from a Velocity-Time Graph?

  • Thread starter Thread starter kmiller
  • Start date Start date
  • Tags Tags
    Displacement
AI Thread Summary
To calculate displacement from a velocity-time graph, one must determine the area under the curve for each segment. For segment A, the area is calculated as a triangle, yielding a displacement of 8 meters. Segment B combines a triangle and a rectangle, resulting in a total displacement of 16 meters. Segment C's displacement is double that of segment B, totaling 32 meters, as it maintains the same average velocity over a longer time. For more complex curves, integral calculus may be necessary to find the area under the curve.
kmiller
Messages
14
Reaction score
0
displacement problems...help!

Homework Statement




A person on horseback moves according to the velocity-versus-time graph shown in Figure 2-29. (The vertical axis is marked in increments of 2 m/s and the horizontal axis is marked in increments of 4 s.) Find the displacement of the person for each of the segments A, B, and C.

02-29alt.gif


Find
m (A)
m (B)
m (C)
 

Attachments

  • 02-29alt.gif
    02-29alt.gif
    6.5 KB · Views: 1,380
Physics news on Phys.org


kmiller said:

Homework Statement

A person on horseback moves according to the velocity-versus-time graph shown in Figure 2-29. (The vertical axis is marked in increments of 2 m/s and the horizontal axis is marked in increments of 4 s.) Find the displacement of the person for each of the segments A, B, and C.

Find
m (A)
m (B)
m (C)

Welcome to PF.

What are you stuck on?
 


I don't know how to get the displacement I tried...doing for A 2m/8s=.25m but it was wrong...what do you add or minus from what?
 


kmiller said:
I don't know how to get the displacement I tried...doing for A 2m/8s=.25m but it was wrong...what do you add or minus from what?

Distance is not Velocity/time. What you found was acceleration.

Distance is Velocity times time.
 


The displacement is velocity * time which is effectively the area under the curve for each segment. For segment A you want to find the area of the triangle under the line marked A. The area of a triangle is ½ the base * height. So you have 0.5 * (8s) * (2m/s) = 8 meters.

Thinking about segment A, the average velocity is 1m/s, the velocity change is linear, and the person on horseback is moving for 8 seconds, so they should move 8 meters.

For segment B you have two pieces to the area under the curve. In the attached picture, The first is the red triangle shown 0.5* (4s)*(6m/s-2m/s)= 8 meters. The second is the blue box shown which is 4s*2m/s = 8m. 8m+8m = 16 m. The answer to part B is 16 meters.

Thinking about segment B, the average velocity is 4m/s, the velocity change is linear and the person on horseback is moving for 4 seconds. So 4m/s*4s is again 16 meters.

The displacement in segment C is twice what it is for segment B. It’s the same average velocity, but for twice the length of time. Segment C displacement is 32m. If you want to do it out you will have to add a triangle plus a rectangle to get the area under the curve.

If the curves are more complex (not just simple lines), you may have to use Integral Calculus to find the area under the curve.

DrDan
 

Attachments

  • dispvstime1.gif
    dispvstime1.gif
    5.5 KB · Views: 1,881
Last edited by a moderator:
I multiplied the values first without the error limit. Got 19.38. rounded it off to 2 significant figures since the given data has 2 significant figures. So = 19. For error I used the above formula. It comes out about 1.48. Now my question is. Should I write the answer as 19±1.5 (rounding 1.48 to 2 significant figures) OR should I write it as 19±1. So in short, should the error have same number of significant figures as the mean value or should it have the same number of decimal places as...
Thread 'A cylinder connected to a hanging mass'
Let's declare that for the cylinder, mass = M = 10 kg Radius = R = 4 m For the wall and the floor, Friction coeff = ##\mu## = 0.5 For the hanging mass, mass = m = 11 kg First, we divide the force according to their respective plane (x and y thing, correct me if I'm wrong) and according to which, cylinder or the hanging mass, they're working on. Force on the hanging mass $$mg - T = ma$$ Force(Cylinder) on y $$N_f + f_w - Mg = 0$$ Force(Cylinder) on x $$T + f_f - N_w = Ma$$ There's also...
Back
Top