How Does Z-Transform Multiplication Relate to Block Diagrams in Control Systems?

AI Thread Summary
The discussion centers on the relationship between z-transform multiplication and block diagrams in control systems. It explains how to derive the output Y(z) from the input U(z) using the transfer function H(z) through the equation Y(z) = H(z) U(z). The user questions why multiplication of transfer functions in the z-domain is valid when it is not the case for the s-domain, specifically regarding cascade systems. The conversation suggests that understanding the properties of both z-transform and s-transform is crucial for grasping these differences. Ultimately, the user seeks clarification on the correctness of their approach and the underlying principles.
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Hi this is a general question about z-transform and block diagram:

Suppose Y(z) is the output, U(z) is the input, and H(z) is the transfer function, then:

Y(z) = H(z) U(z).

Suppose we start with an open-loop transfer function G(s) under unity feedback, then to go from s to z, say we assume a zero-order-hold component in the open loop path. and obtain G(z) of that path. Then, we compute H(z) by H(z) = G(z) /( 1+G(z) ). Now, we transform the input from U(s) to U(z). We multiply H(z) by U(z) to get Y(z). Once we get Y(z), we could transform it back to Y(s) or to y(t).

Is this correct so far?

My question is, suppose you have two transfer functions in cascade A(s) and B(s), such that the combined transfer function is AB(s), we know that AB(z) does not equal to A(z)B(z), why could I multiply H(z) and U(z) to get Y(z)? Why am I allowed to multiply there?

Is there something wrong in what I said?

- Thanks
 
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