Integrations and derivatives in physics

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The discussion focuses on the relationships between integration and differentiation in physics, particularly regarding motion in two dimensions. It highlights that integrating velocity yields displacement, while integrating acceleration results in velocity, with constants of integration representing initial conditions. Participants clarify that the constant of integration can often be determined by evaluating at specific times, typically at t=0. The conversation also touches on the concept of definite integrals, which do not require a constant of integration due to their limits. Understanding these principles is crucial for solving physics problems involving motion and forces.
Shay10825
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Can someone tell me (or make a list) of what you can integrate and find the derivatve of in physics to get something else. For example if you integrate velocity you will find acceleration and if you take the derivative of velocity you will get displacement. They are not in my book.

~Thanks
 
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1. Distance is the total length that an object in motion covers. Displacement is a vector quantity that indicates the change in position that an object moves in a particular direction. Average speed is the distance covered per unit time. Average velocity is the displacement divided by the time interval.



2. The slope of a position-time graph gives the velocity. The slope of a velocity-time graph gives the acceleration.



3. The area under the curve of a velocity-time graph is the displacement. The area under the curve of an acceleration-time graph is the velocity.
 
What about the ones like: the resulting velocity = the integral of the acceleration vector plus the initial velocity vector (or whatever it is) for motion in 2D.
 
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a = acceleration
v = velocity
s = displacement

<br /> a = \frac{dv}{dt}<br />

<br /> v = \frac{ds}{dt} = \int{a}{\;dt} \n<br />

<br /> s = \int{v}{\;dt}<br />
 
But with those 3 formulas how would you know the resulting velocity = the integral of the acceleration vector plus the initial velocity vector?

Like how do you know when you integrate the acceleration vector you have to add the initial velocities?
Example:
a= 4i +2j = (4.2)
when you integrate it you get
v= (4t +vi, 2t + vj)
where vi and vj are the initial velocities in the x and j directions.
 
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Are you talking about 2D motion (vectors)?

As in, when velocity of a particle moving in the cartesian coordinates (x,y) is given by:

<br /> v = \frac{dx}{dt}i + \frac{dy}{dt}j = \dot{x}i + \dot{y}j <br />
 
yeah I'm talking about 2d motion with vectors
 
Shay10825 said:
But with those 3 formulas how would you know the resulting velocity = the integral of the acceleration vector plus the initial velocity vector?

Like how do you know when you integrate the acceleration vector you have to add the initial velocities?

Whenever you integrate, you have to add the constant of integration so that your result is the most general antiderivative of the original function. Haven't you done that in calculus? In this case, the constant of integration is the initial velocity.
 
Oh.

Let's take your example:

a = 4i +2j

v = \int{a}{\;dt} = (4t+c_{1})i + (2t+c_{2})j

The constants of integration c_{1} & c_{2} are the initial velocity of the particle.

(c_{1} = c_{2})
 
  • #10
No I have not done this in calc because I just started calc a couple days ago (i just started physics a couple days ago too) but we are doing this in physics. I read the chapter in my calc book about integrations but i have not really learned how to do them yet. That's why I'm soooo confused in physics now.
 
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  • #11
How do you know what the constant of integration is?
 
  • #12
You substitute values in the new expression.

For example, you'd be told that the particle's velocity is v=6i+8j when t=2.

Edit:
Errr... Actually, if you want to find the initial velocity, use t=0.
 
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  • #13
but how did you know that you had to add the initial velocity? how did you know the constant of integration was initial velocity?
 
  • #14
Let's assume that after integrating you got:
v = (2t+c)i + (4t+c)j, where c is the constant of integration.
You should realize that at the initial velocity, t=0.
Substituting this in the original equation gives:
v = (2*0+c)i + (4*0+c)j = ci + cj, which is the initial velocity.
 
  • #15
ohhhhhhh i understand :smile: .

When you take the integral of acceleration and you have the velocity of v = (2t+c)i + (4t+c)j, is this the average velocity or the final velocity?
 
  • #16
Is this correct?

If you integrate:

1.) acceleration: the constant constant of integration is initial velocity

2.) velocity: the constant of integration is final velocity



What do you get when you integrate displacement?
Is there a constant when you find the derivative?
 
  • #17
(instantaneous) acceleration is defined as "the derivative of velocity" by the "fundamental theorem of calculus", integrating acceleration gives velocity.

No, it is not correct to say that the constant of integration IS the initial velocity. IF setting t= 0 makes everything else in the integral 0, then it is true but if, for example, acceleration is given by et then the acceleration is et+ C. The initial velocity is 1+ C so in this case the constant of integration is the initial velocity minus 1. It is much better to understand finding the constant of integration by evaluating at some given time. (Yes, most of the time that is t= 0 and often (but not always, the initial velocity is C.)

But that's not nearly as bad as saying "the constant of integration is final velocity"!
What do you do if there is NO final velocity? The integral of velocity is "displacement". Again, you determine the constant, for a particular problem by evaluating the position (displacement) function at some given time (which is often t= 0). Often, but not always, the constant of integration is the initial displacement.

Generally speaking, any quantity, that, as long as everything stays constant, is calculated by a division (speed = distance/time, density= mass/volume, pressure= force/area) is a derivative when dealing with variables and any thing that, as long as everything stays constant, is calculated by a product (distance= speed*time, mass= density*volume, force= pressure*area) requires and integral.
 
  • #18
:cry: :cry: :cry: :cry: :cry:
So when I am doing a problem I have to figure out the constant of integration?
 
  • #19
could i use one of the kinematic equations?
 
  • #20
If you are given acceleration, then you will have to be given the velocity and position at some time to find the "constants of integration". If you are given the initial velocity and position you can certainly put those values into the equations.
 
  • #21
Or you could do definite integration, use the fundamental theorem.

Rienmann's integrals.
 
  • #22
how do you do a definite integration, or use the fundamental theorem?
What are Rienmann's integrals?
 
  • #23
Shay10825 said:
how do you do a definite integration

Definite integrals are ones with limits on the integration sign, so you don't need to find a constant of integration. You do your integral as normal, then set x = a and then x = b (a and b being the limits, doesn't matter if it's not x just whatever your variable is) and take the difference between them.
 
  • #24
Thanks Everyone! :smile:
 
  • #25
"Rienmann's integral" isn't anything I know! Cyclovenom meant to type "Riemann" integral.
 
  • #26
HallsofIvy said:
"Rienmann's integral" isn't anything I know! Cyclovenom meant to type "Riemann" integral.

Oh yea a typo :biggrin:
 
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