Kinematics of a Particle Tangent-Normal components

AI Thread Summary
The discussion focuses on solving a kinematics problem involving the motion of a car, where the velocity is constant, resulting in zero acceleration. The tangential acceleration is calculated as 0.4g, and the next step involves solving for velocity. A key point raised is the adjustment of curvature based on the car's dimensions, specifically the center of gravity being above the road surface. This adjustment is necessary to accurately represent the car's motion in relation to the road. Understanding these components is crucial for correctly applying the kinematic equations.
teknodude
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Homework Statement



http://img136.imageshack.us/img136/1930/carrs8.th.png

Homework Equations



a = (v^2/p) en + (v*)et
a- accel
v-velocity
en- inward normal
et- unit vector along tangent
v*- tangential acceleration
p- curvature

The Attempt at a Solution



FOr the first part I just need to find the velocity using the above equation. Since velocity is constant a =0. Therefore tangential accel (at) = 0.4g.
Then just solve for v. Now they gave us the dimensions of the car, so I guess I can't treat the car as a just a particle. The TA just told us to subtract the curvature from the given dimensions,BUT why are we doing that? :confused:

so curvature = 120m - 0.6
 
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I believe the adjustment is made because the center of gravity of the car is slightly above the road surface.
 
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