Kinematics: when to use the quadratic formula?

AI Thread Summary
The discussion focuses on the application of the quadratic formula in kinematics, particularly in a problem involving a ball falling from a height of 30 meters with an initial velocity of 8 m/s. Participants clarify that the quadratic formula is necessary when dealing with constant acceleration, as the trajectory of the ball is quadratic in time. They emphasize that the absence of horizontal motion does not eliminate the need for a quadratic approach. The conversation also addresses the importance of correctly interpreting initial conditions, such as whether the ball was released or thrown downwards. Ultimately, understanding the relationship between acceleration, velocity, and displacement is crucial for solving kinematic problems effectively.
catzmeow
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Hi PF, I'm reviewing my notes from class, starting from the very beginning. I'm working on some problems using kinematic equations. Here's one example: a ball falls from 30m (using down as the positive direction) at a velocity of 8 m/s. how long does it take the ball to hit the ground?

Why do I have to use the quadratic formula here? How do I know when not to use it?

Thanks in advance :)
 
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Why do I have to use the quadratic formula here?
There is no linear formula describing the motion.
How do I know when not to use it?
If there is no easier way to solve the problem.

It is possible to solve that problem without solving a non-trivial quadratic equation, but I don't think this is easier.
 
Isn't it just because the acceleration is constant? hint: use integration twice on the acceleration, then you see what the equation of motion has to be.
 
catzmeow said:
Hi PF, I'm reviewing my notes from class, starting from the very beginning. I'm working on some problems using kinematic equations. Here's one example: a ball falls from 30m (using down as the positive direction) at a velocity of 8 m/s. how long does it take the ball to hit the ground?

Why do I have to use the quadratic formula here? How do I know when not to use it?

Thanks in advance :)

There is no horizontal motion in this case. That alone should be enough to tell you that you don't need to use it.

You have a constant velocity and a displacement, so simply use :

$$Δt = \frac{\vec{Δd}}{\vec{v}}$$
 
Just because there is no horizontal motion doesn't mean the trajectory of the particle is not quadratic in time; I have no idea how you came to that conclusion. In the OP's case the ball undergoes free fall after being released with some initial velocity and so undergoes constant acceleration. It's trajectory will be quadratic in time.

Just as a side note, the expression ##\frac{\Delta d}{\vec{v}}## is not well defined because you are diving by a vector (the velocity). What you mean to use is ##\left \| {\vec{v}} \right \|## i.e. the speed.
 
This might be a silly question! But, do you mean that the ball has a speed of 8 m/s when it is at a height of 30 m?
"Falls FROM a height of 30m" sounds to me that it was released from 30m with 0 velocity. Do you mean that or do you mean that it was thrown down with a velocity?
Sorry if this sounds pedantic.
 
WannabeNewton said:
Just because there is no horizontal motion doesn't mean the trajectory of the particle is not quadratic in time; I have no idea how you came to that conclusion. In the OP's case the ball undergoes free fall after being released with some initial velocity and so undergoes constant acceleration. It's trajectory will be quadratic in time.

Just as a side note, the expression ##\frac{\Delta d}{\vec{v}}## is not well defined because you are diving by a vector (the velocity). What you mean to use is ##\left \| {\vec{v}} \right \|## i.e. the speed.

Oh my bad, on a second read I see that using ##\vec{Δd} = \vec{v_1}Δt + (1/2) \vec{a} (Δt)^2## would be more appropriate.

I forgot to consider the acceleration in my haste.
 
It's ok! We all make silly errors from time to time :)
 
WannabeNewton said:
Just as a side note, the expression ##\frac{\Delta d}{\vec{v}}## is not well defined because you are diving by a vector (the velocity).

Just as a side note, many years ago, on my analytic geometry exam, I was given a problem that I was able to reduce to ## \vec{a} \times \vec {x} = \vec{b} ##. And then I said that finding ## \vec{x} ## would require vectorial division, which is not "well defined".

The rest was so sad I still remember that :)
 
  • #10
Haha. The good ol' days of analytic geometry eh? Too bad you can't make up the rules as you go along xD
 
  • #11
technician said:
This might be a silly question! But, do you mean that the ball has a speed of 8 m/s when it is at a height of 30 m?
"Falls FROM a height of 30m" sounds to me that it was released from 30m with 0 velocity. Do you mean that or do you mean that it was thrown down with a velocity?
Sorry if this sounds pedantic.

The problem says that initial velocity is 8 m/s, but I understand what you're saying.
 
  • #12
WannabeNewton said:
Haha. The good ol' days of analytic geometry eh? Too bad you can't make up the rules as you go along xD

Haha I tried this and the result in the academic world wasn't very pretty...
 
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