Need Help - Equilateral Triangle

AI Thread Summary
A particle moves from rest with a uniform velocity of 10 m/s along one side of an equilateral triangle and accelerates at 10 m/s² along an adjacent side. To determine the distance from its original position after 5 seconds, the problem can be approached as a two-dimensional motion scenario. The horizontal displacement is calculated using the formula d = vit + (0.5)at², resulting in a total distance of 175 meters. The motion involves both constant velocity and acceleration components, requiring the addition of displacement vectors. Understanding the principles of 2-D projectile motion is essential for solving this problem effectively.
kriegera
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Homework Statement


A particle moves from rest and has impressed a uniform velocity of 10 meters per second parallel to one side of an equilateral triangle, and a uniform acceleration of 10 meters/sec2 parallel to an adjacent side of the triangle. Find the distance of the particle from its original position at the end of 5 seconds.



Homework Equations





The Attempt at a Solution


Can someone walk me through this? Been working on it for a couple days and can't figure it out.
 
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kriegera said:

Homework Statement


A particle moves from rest and has impressed a uniform velocity of 10 meters per second parallel to one side of an equilateral triangle, and a uniform acceleration of 10 meters/sec2 parallel to an adjacent side of the triangle. Find the distance of the particle from its original position at the end of 5 seconds.



Homework Equations





The Attempt at a Solution


Can someone walk me through this? Been working on it for a couple days and can't figure it out.

No walking but I take you have done 2-D projectile motion.

Well pretend like a horizonal side of the triangle is the x-axis and the motion does not involve acceleration. Now pretend like gravity is acting up (I assume that was +10 m/s/s) and at a 60 degree angle (equilateral triangle) with respect to the x-axis, instead of perpendicular and down like in projectile motion...
 
pgardn said:
No walking but I take you have done 2-D projectile motion.

Well pretend like a horizonal side of the triangle is the x-axis and the motion does not involve acceleration. Now pretend like gravity is acting up (I assume that was +10 m/s/s) and at a 60 degree angle (equilateral triangle) with respect to the x-axis, instead of perpendicular and down like in projectile motion...

have only done very little 2-d projectile motion. this is my first physics class and i feel a little in over my head!

would this be a horizontal projectile problem?
-vertical component of inital velocity is 0 = 10sin60 = 8.66
-horizontal component = 10cos60 = 5

Then find the horizontal displacement:

To find the horizontal displacement at 4.0 s :

d = vit + (0.5)at2 = (10)(5) + (0.5)(10)(5)2 = 175 meters??
 
kriegera said:
have only done very little 2-d projectile motion. this is my first physics class and i feel a little in over my head!

would this be a horizontal projectile problem?
-vertical component of inital velocity is 0 = 10sin60 = 8.66
-horizontal component = 10cos60 = 5

Then find the horizontal displacement:

To find the horizontal displacement at 4.0 s :

d = vit + (0.5)at2 = (10)(5) + (0.5)(10)(5)2 = 175 meters??

There is no vertical component of a projectile launched horizontally... if that is what you are asking...
The initial problem is a trumped up version of a projectile problem. I don't mean to be rude, but either this is extra credit, or you might have missed the boat on projectile motion or motion in 2-D and your teacher is moving on thinking you got it down.

In the first problem you will have to find out how far an object moving at a constant velocity(10 m/s) will travel in a given time in the x- direction (to make it easy). Then you are going to find out how far that same particle moves at an angle of 60 degrees with respect to the horizontal while accelerating at 10 m/s/s. Once you have found both of these displacement vectors add them together.
 
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