Projectile Motion and Velocity Problem

AI Thread Summary
A rock is thrown from a 26 m building at a 51° angle, and the horizontal range equals the building's height. To solve for the initial velocity, time in the air, and final velocity before impact, the discussion emphasizes using kinematic equations for both vertical and horizontal motion. Key equations include the vertical displacement equation and the horizontal range equation, which involve the initial velocity components and time. The final vertical position is noted to be -26 m, indicating the rock falls below its starting height. The conversation highlights the importance of separating motion into components and using appropriate kinematic equations to solve for unknowns.
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A rock is thrown from the top of a 26 m building at an angle of 51° above the horizontal.

(a) If the horizontal range of the throw is equal to the height of the building, with what speed was the rock thrown?

(b) How long is it in the air?

(c) What is the velocity of the rock just before it strikes the ground?


Let Vi = initial velocity
X component = Vi Cos 51
Y component = Vi Sin 51

I know that without any height, I can calculate the time
0 - Vi Sin 51 = -9.81 * T
T = Vi Sin 51 / 9.81

Total time in the air = 2 Vi Sin 51 / 9.81

Horizontal range = Vix * Total time in air
26 = Vi Cos 51 * 2 Vi Sin 51 / 9.81

but since there is a height involved, what changes do I need to make?
 
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maniacp08 said:
A rock is thrown from the top of a 26 m building at an angle of 51° above the horizontal.

(a) If the horizontal range of the throw is equal to the height of the building, with what speed was the rock thrown?

(b) How long is it in the air?

(c) What is the velocity of the rock just before it strikes the ground?


Let Vi = initial velocity
X component = Vi Cos 51
Y component = Vi Sin 51

I know that without any height, I can calculate the time
0 - Vi Sin 51 = -9.81 * T
T = Vi Sin 51 / 9.81

Total time in the air = 2 Vi Sin 51 / 9.81

Horizontal range = Vix * Total time in air
26 = Vi Cos 51 * 2 Vi Sin 51 / 9.81

but since there is a height involved, what changes do I need to make?
When the rock is thrown off the top of the building what is the rocks final vertical position relative to the top of the building?
 
Im not too sure on the question but if a rock is thrown off the top of the building, the final vertical position is another 26 meters down?
 
maniacp08 said:
Im not too sure on the question but if a rock is thrown off the top of the building, the final vertical position is another 26 meters down?
Correct. So you know the final vertical displacement (-26m), the acceleration, intitial vertical velocity and you want to find the time of flight. Can you think of a kinematic equation with all those variables in?
 
It would be
D = Vi * T + 1/2 A * T^2

But I don't know Vi vertical.
Vi Vertical is Vi Sin 51, The Vi is still unknown.
 
maniacp08 said:
It would be
D = Vi * T + 1/2 A * T^2

But I don't know Vi vertical.
Vi Vertical is Vi Sin 51, The Vi is still unknown.
Correct, but you do know the vertical range. Can you form another equation using this information?

Don't forget that it should be Vi sin(51) not just Vi
 
Isn't the vertical range formula the same for horizontal range except the component differences?

Vertical range formula is
Dy = Yo + Viy * T

but Viy = Vi sin(51) we don't know Vi tho.

I can't think of any more formula that utilizes these info.
 
maniacp08 said:
Isn't the vertical range formula the same for horizontal range except the component differences?

Vertical range formula is
Dy = Yo + Viy * T

The formula's are in fact not the same - The horizontal component has no acceleration, whilst the vertical component is influenced by Acceleration due to Gravity. You know when it has reached the peak of its vertical motion, the y-component of its velocity is equal to ... ? You also know the displacement in the y- direction and acceleration in the y-direction. You want to find the Initial velocity in the y-direction . Try to remember a formula that relates these variables.
 
Ahh, is it
Vf^2 = Vi^2 + 2 * A * D?

Vi^2 = 510.12
Vi = 22.5 m/s

Hmm, I gave this a little thought, I am not sure if I am correct.
I have the initial vertical velocity now so I will use

Vf = Vi + A * T
where Vi = 22.5 sin 51 and A = 9.81
Where Vf = 0 to find the time that it hits the highest point
Where T = 1.8s

Using the time that hits the highest point I plug it in
D = Vi * T + 1/2 A * T^2
to find the distance it traveled
and D = 47m up

Since it reached 47m up, it must come down another 47m to its initial position thrown
which is 94m but since it falls to the ground that is another 26m down from the buildings height
which D = 120m total.

Now I use
D = Vi * T + 1/2 A * T^2
where D = 120 to find the total time in the air
T = 3.5s

Plug that in the horizontal range equation
D = Vix * T
120 = Vi Cos 51 * 3.5
Vi = 12 m/s

Am I Right?
I hope so!

Can someone help me with this
(c) What is the velocity of the rock just before it strikes the ground?
 
Last edited:
  • #10
maniacp08 said:
Ahh, is it
Vf^2 = Vi^2 + 2 * A * D?

Vi^2 = 510.12
Vi = 22.5 m/s

Now do I use that to plug into t his formula?
D = Vi * T + 1/2 A * T^2
In this case what will D be?

To find the total time then
Solve for the horizontal range equation to find the speed?
Dx = Vix * T
That would be indeed the correct formula, but where have you got that initial velocity from?
 
  • #11
Im srry I made an edit on my post, could you please look at it.
 
  • #12
maniacp08 said:
Im srry I made an edit on my post, could you please look at it.
You still haven't said how you obtained the initial vertical velocity.
 
  • #13
I use the formula that you deemed correct and plug in the numbers.

Vf^2 = Vi^2 + 2 * A * D
Vf = 0 because it is at its highest position
D = 26m

to find Vi. which is 22.5 and Initial vertical velocity is 22.5 sin 51.
 
  • #14
maniacp08 said:
I use the formula that you deemed correct and plug in the numbers.

Vf^2 = Vi^2 + 2 * A * D
Vf = 0 because it is at its highest position
D = 26m

to find Vi. which is 22.5 and Initial vertical velocity is 22.5 sin 51.
The problem is that the velocity is non-zero when the displacement is 26m. When the ball is at y=26, the velocity is equal to the initial velocity.
 
  • #15
Ok now I am confused.
So the final velocity is not 0 when is at y=26 and is equal to its initial? So how would I approach this?
 
  • #16
maniacp08 said:
Ok now I am confused.
So the final velocity is not 0 when is at y=26 and is equal to its initial? So how would I approach this?
Yes, because at y=26m the ball is on top of the building. As I said before, use the equation in your above post and fill in all the variables that you know. You will be left with two unknowns, hence you will need to construct a further equation using the information you are given in the question.
 
  • #17
Oh so what I did before was wrong then.

Then we are back to square 1 now but even worse, we have 2 unknowns.
Vf^2 = Vi^2 + 2 * A * D
Vf^2 = Vi^2 + 2 * -9.81 * 26

Can you throw me a hint?
 
  • #18
Consider the vertical motion first. Try using this equation that you posted before:
maniacp08 said:
D = Vi * T + 1/2 A * T^2
Fill in all the information you know.
 
  • #19
D = Vi * T + 1/2 A * T^2

26 = Vi * T + 1/2(9.81) * T^2

Unknowns are Vi and T
 
  • #20
maniacp08 said:
D = Vi * T + 1/2 A * T^2

26 = Vi * T + 1/2(9.81) * T^2

Unknowns are Vi and T
Close, but don't forget that the final position of the ball is below it's initial position and therefore D=-26m. Further, the acceleration due to gravity is in the negative y direction and therefore a=-9.81 m/s2.

So you have two unknowns, Vi and T. Can you now write down an equation that governs the horizontal motion?
 
  • #21
The horizontal range equation?
Dx = Vix * T

26m = Vi cos 51 * T
unknowns are Vi and T
 
  • #22
maniacp08 said:
The horizontal range equation?
Dx = Vix * T

26m = Vi cos 51 * T
unknowns are Vi and T
Sounds good to me. So you now have two equations:

-26 = v_i\sin(51)t - \frac{1}{2}gt^2

v_i\cos(51) = \frac{26}{t}

with two unknowns. All that's left to do is solve them.
 
  • #23
oooo!
I solved t first and found that vi = 26/T cos51
and I got T = 3.44s

and got Vi = 12m/s
26 = Vix cos 51 * 3.44

Thanks for your help! it was a tough one.
Is there any advice on how to approach these projectile problems?
The only reason I solved this was because of your help, my exam is coming up and I don't know how to approach these problems.
 
  • #24
maniacp08 said:
oooo!
I solved t first and found that vi = 26/T cos51
and I got T = 3.44s

and got Vi = 12m/s
26 = Vix cos 51 * 3.44

Thanks for your help! it was a tough one.
Is there any advice on how to approach these projectile problems?
The only reason I solved this was because of your help, my exam is coming up and I don't know how to approach these problems.
My pleasure.

Well, the way I would usually recommend to approach such problems is to first split the motion into horizontal and vertical components, then make a list of all the knowns. If you have two unknowns, then you know that you need to find two appropriate kinematic equations; if you have three unknowns, then you need to find three equations.

It is also always a good idea to define your coordinate system at the outset, even if it's just with a sketch. This makes it easier to see which quantities should be positive and negative and helps avoid silly sign slips.
 
  • #25
Ok, I decided to put what I learned from this problem on to another problem.

An archer fish launches a droplet of water from the surface of a small lake at an angle of 60 degrees above the horizontal. He is aiming at a juicy spider sitting on a leaf 50 cm to the east and on a branch 25cm above the water surface. The fish is trying to knock the spider into the water so that the fish can eat the spider.

A) What must the speed of the water droplet be for the fish to be successful?
B) When it hits the spider is the droplet rising or falling?

We are given the horizontal range which is 50cm
and the vertical range which is 25

So I separated them into 2 components
the vertical I have
25 = Viy sin 60 * T + 1/2 G * T^2
where Viy and T are unknowns

The horizontal component
Dx = Vix Cos 60 * T
50 = Vix Cos 60 * T

Unknowns are Vix and T
I try doing the same thing solving for either Vi or T and plug it in.
Is this approach correct for this problem?
 
  • #26
maniacp08 said:
Ok, I decided to put what I learned from this problem on to another problem.

An archer fish launches a droplet of water from the surface of a small lake at an angle of 60 degrees above the horizontal. He is aiming at a juicy spider sitting on a leaf 50 cm to the east and on a branch 25cm above the water surface. The fish is trying to knock the spider into the water so that the fish can eat the spider.

A) What must the speed of the water droplet be for the fish to be successful?
B) When it hits the spider is the droplet rising or falling?

We are given the horizontal range which is 50cm
and the vertical range which is 25

So I separated them into 2 components
the vertical I have
25 = Viy sin 60 * T + 1/2 G * T^2
where Viy and T are unknowns

The horizontal component
Dx = Vix Cos 60 * T
50 = Vix Cos 60 * T

Unknowns are Vix and T
I try doing the same thing solving for either Vi or T and plug it in.
Is this approach correct for this problem?
Looks okay to me. Just be careful with your units. You can either leave the displacements as they are and write G as cm/s2, in which case your velocities will be in cm/s; or you can convert your displacements into meters and everything will then be in S.I. units.
 
  • #27
Hootenanny said:
Looks okay to me. Just be careful with your units. You can either leave the displacements as they are and write G as cm/s2, in which case your velocities will be in cm/s; or you can convert your displacements into meters and everything will then be in S.I. units.

B) When it hits the spider is the droplet rising or falling?

How would I calculate this?
 
  • #28
maniacp08 said:
B) When it hits the spider is the droplet rising or falling?

How would I calculate this?
Examine the vertical velocity at this point.
 
  • #29
Hootenanny said:
Examine the vertical velocity at this point.

The initial velocity that I solved would be the same for Viy and Vix?

Could I use
Vf = Vi + A * T
and Vf = 0
Vi = 44 sin 60

and solve for T where the droplet is at its highest point
where T = 3.9s

and solve for the distance
D = Viy * T + 1/2 * A * T^2
Where T = 3.9s?
 
  • #30
maniacp08 said:
The initial velocity that I solved would be the same for Viy and Vix?

Could I use
Vf = Vi + A * T
and Vf = 0
Vi = 44 sin 60

and solve for T where the droplet is at its highest point
where T = 3.9s

and solve for the distance
D = Viy * T + 1/2 * A * T^2
Where T = 3.9s?
You're on the right lines, but you don't want the velocity of droplet at it's highest point, you want it at the point where is collides with the spider. In other words you want to find vy at the point (x,y)=(0.5, 0.25).
 
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