Projectile Motion Problem Solving with Equations and Help from Experts

AI Thread Summary
Anders is struggling with a projectile motion problem and has derived several equations to assist in solving it, but remains stuck. He sets the initial height to zero and presents equations related to height and slope at time t. There is a request for clarity on the relevance of speed in the context of the problem. Additionally, a forum member advises against posting thumbnails for better readability and suggests referring to guidelines for posting solutions. The discussion emphasizes the importance of clear communication in problem-solving.
Phunee
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Hi, I am having problems solving the last problem(see attached files), i have derived these equations which i thought should would help me solve the problem but i seem to be stuck.

U=(H3-H4)/(d4-D4)

Height at t

h and H3 are the same so i set H(initial)=0

-0,5gt^2+vsin(θ)t=-u*3*cos(θ)vt

Slope at t

-gt+vsin(θ)=uvcos(θ)

All help is appriciated

Anders.
 

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Phunee said:
-0,5gt^2+vsin(θ)t=-u*3*cos(θ)vt
.
How do you get that equation? Why does it matter what the speed is after clicking (other than that it has enough impetus to break the window)?
 
Phunee said:
Hi, I am having problems solving the last problem(see attached files), i have derived these equations which i thought should would help me solve the problem but i seem to be stuck.

U=(H3-H4)/(d4-D4)

Height at t

h and H3 are the same so i set H(initial)=0

-0,5gt^2+vsin(θ)t=-u*3*cos(θ)vt

Slope at t

-gt+vsin(θ)=uvcos(θ)

All help is appriciated

Anders.

Please do not post thumbnails; I could not read your solution on some media!

On the computer I am using now it is readable, but it is so simple you should have just typed it our directly. Read the 'pinned' thread 'Giudelines for students and helpers" by Vela, which discusses why thumbnails should be avoided if possible. (They are OK for things like diagrams from books and papers, etc., but should not be used for things like problem statements and/or written solutions.)
 
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