PeterDonis said:
You need to be more specific. Where in these references is the term "quantity of matter" explicitly defined? I'm not looking for your own personal interpretation of what that term means. I'm looking for some explicit definition of it in an acceptable source.
According to http://cudl.lib.cam.ac.uk/view/PR-ADV-B-00039-00001/25 quantity of matter ##q## (I don’t use the symbol ##m## in the following derivation in order to avoid confusions with mass) is the product of volume and density:
q = V \cdot \rho
That answers your question for the explicit definition. However, that doesn’t help you to determine whether q depends on velocity or not and if yes how. Without additional information would be at best an unknown function ##q \left( q_0 , v \right)## of the quantity of matter ##q_0## of a body at rest and its velocity ##v##. But fortunately there are additional conditions which allow to derive this function:
According to http://cudl.lib.cam.ac.uk/view/PR-ADV-B-00039-00001/26 the momentum is the product of quantity of matter and velocity
p\left( {q_0 ,v} \right) = q\left( {q_0 ,v} \right) \cdot v
In the explanatory note Newton also defined that the momentum of a body is the sum of the momentums of its parts. That includes that the quantity of matter must be additive at least for the special case that all parts have the same velocity
q\left( {q_0 ,v} \right) = \sum\limits_i {q\left( {q_{0,i} ,v} \right)} = \sum\limits_j {q\left( {q_{0,j} ,v} \right)}
That results in
q\left( {q_0 ,v} \right) = q_0 \cdot f\left( v \right)
with
f\left( 0 \right) = 1
The next condition is isotropy. It requires that quantity of matter must be independent from direction. That includes
f\left( { - v} \right) = f\left( v \right)
Now let's continue with the laws of motion. According to the http://cudl.lib.cam.ac.uk/view/PR-ADV-B-00039-00001/46 force is defined as
F := \dot p
With the definition of momentum and the properties of quantity of matter we know so far this means
F = q_0 \cdot f \cdot a + q_0 \cdot \dot f \cdot v = q_0 \cdot f \cdot a + q_0 \cdot \left( {f' \cdot a} \right) \cdot v
In order to keep it simple I will limit the following calculations to the one-dimensional case. With
K\left( v \right) = f\left( v \right) + f'\left( v \right) \cdot v
the equation for force can be simplified to
F\left( v \right) = K\left( v \right) \cdot q_0 \cdot a
with
K\left( 0 \right) = 0
K\left( { - v} \right) = K\left( v \right)
According to the http://cudl.lib.cam.ac.uk/view/PR-ADV-B-00039-00001/49 the forces between two interacting bodies with the quantities of matter ##q_1## and ##q_2## (in their own rest frames) and the velocities v1 and v2 add to zero:
F_1 + F_2 = K\left( {v_1 } \right) \cdot q_1 \cdot a_1 + K\left( {v_2 } \right) \cdot q_2 \cdot a_2 = 0
The principle of relativity requires that everything mentioned above (including the function f) must be identical in all frames of reference. That means
F'_1 + F'_2 = K\left( {v'_1 } \right) \cdot q_1 \cdot a'_1 + K\left( {v'_2 } \right) \cdot q_2 \cdot a'_2 = 0
and therefore
- \frac{{q_1 }}{{q_2 }} = \frac{{K\left( {v_2 } \right) \cdot a_2 }}{{K\left( {v_1 } \right) \cdot a_1 }} = \frac{{K\left( {v'_2 } \right) \cdot a'_2 }}{{K\left( {v'_1 } \right) \cdot a'_1 }}
This is where the transformation comes into play. Let me do the calculation for classical mechanics first:
Galilean transformation results in
v' = v - u
a' = a
and therefore
\frac{{K\left( {v_2 } \right)}}{{K\left( {v_1 } \right)}} = \frac{{K\left( {v_2 - u} \right)}}{{K\left( {v_1 - u} \right)}}
This applies to all cases including
v_1 = 0
v_2 = u = v
That gives
K\left( v \right) = 1
and therefore
q\left( {q_0 ,v} \right) = q_0
p = q_0 \cdot v
That's the expected result for classical mechanics.Now let's go to special relativity:
With c=1 (to make the formulas less ugly) Lorentz transformation results in
v' = \frac{{v - u}}{{1 - u \cdot v}}
a' = a \cdot \left( {\frac{{\sqrt {1 - u^2 } }}{{1 - u \cdot v}}} \right)^3
and therefore
\frac{{K\left( {\frac{{v_1 - u}}{{1 - u \cdot v_1 }}} \right)}}{{K\left( {v_1 } \right) \cdot \left( {1 - u \cdot v_1 } \right)^3 }} = \frac{{K\left( {\frac{{v_2 - u}}{{1 - u \cdot v_2 }}} \right)}}{{K\left( {v_2 } \right) \cdot \left( {1 - u \cdot v_2 } \right)^3 }}
With the special case
v_1 = 0
v_2 = u = v
this turns into
K\left( v \right)^2 = \left( {1 - v^2 } \right)^{ - 3}
The resulting differential equation
f' = \frac{1}{v}\left( {\sqrt {1 - v^2 } ^{ - 3} - f} \right)
has only one physical solution:
f = \sqrt {1 - v^2 } ^{ - 1}
That means
q\left( {q_0 ,v} \right) = \frac{{q_0 }}{{\sqrt {1 - v^2 } }}
p = \frac{{q_0 \cdot v}}{{\sqrt {1 - v^2 } }}
This is the expected result for special relativity.