Rolling without slipping on application of impulse

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Discussion Overview

The discussion revolves around understanding the effects of an impulse on the rolling motion of a sphere, specifically focusing on achieving pure rolling motion without slipping. Participants explore the conditions under which an impulse can be applied to a sphere to initiate this type of motion, considering factors such as friction and angular momentum.

Discussion Character

  • Exploratory
  • Technical explanation
  • Conceptual clarification
  • Debate/contested

Main Points Raised

  • One participant questions the conditions under which an impulse can cause pure rolling motion, indicating a lack of clarity on the topic.
  • Another participant suggests using angular momentum about the point of contact to determine angular velocity, emphasizing the relationship between linear and angular velocities.
  • A different viewpoint posits that if the surface has high friction, the sphere will roll regardless of where the impulse is applied, implying that the problem may assume a frictionless surface for the sake of analysis.
  • One participant draws an analogy to billiards, explaining that hitting a billiard ball at its center results in sliding rather than rolling, and highlights the importance of the point of impact for transferring angular momentum.
  • Another participant reiterates the importance of angular momentum and provides a formula involving the moment of inertia and angular velocity, indicating a deeper exploration of the topic.

Areas of Agreement / Disagreement

Participants express differing views on the conditions necessary for pure rolling motion and the implications of friction on the problem. There is no consensus on the best approach or the specific conditions required for the impulse to achieve rolling without slipping.

Contextual Notes

The discussion includes assumptions about the surface conditions (frictionless vs. high friction) and the dependence on the point of application of the impulse, which remain unresolved.

Who May Find This Useful

This discussion may be of interest to students and enthusiasts of physics, particularly those studying dynamics, rolling motion, and angular momentum in the context of mechanics.

nerdvana101
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HI,

I am having some trouble understanding the effects of an impulse on rolling motion, particularly without slipping.

For eg, if we take a sphere of radius R and mass M, then what is the point h above the centre C at which when an impulse is imparted, will cause pure rolling motion? (i.e., without slipping)

I have racked my brain two days over this. I think I am seriously missing something.

please Help.:cry:
 
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hi nerdvana101! :smile:

if there's rolling without slipping, the centre of rotation is the point of contact, so you can use angular momentum about that point to find the angular velocity

then do impulse = m∆vc.o.m to find if the linear velocity matches the angular velocity
 
This problem doesn't make much sense if the sphere is resting on a surface with a high amount of friction, since it will roll with the impulse applied just about anywhere. I assume the idea here is that the surface is frictionless, and the goal is to locate the impulse so that the surface speed due to angular rotation always equals the linear speed as the sphere accelerates. The linear force produces the same linear acceleration no matter where the impulse is located, so only the angular acceleration is dependent on the location of the impulse. The angular acceleration = torque / (angular inertia), and torque = force x radius of the point of appliciation of the impulse. You could think of the sphere as being a yo-yo with a massless hub and a string wrapped around the hub, so that the string tension is how the impulse is imparted at some radius from the center of the sphere's axis of rotation.
 
This is very important in billiards and pool. If the pool cue hits the center of the billiard ball, the ball will slide because no angular momentum is transferred to the ball, except by sliding on the table. The cue has to hit the ball above the midpoint to impart some angular momentum to the ball. The problem is to find the impulse point of impact such that (as tiny tim pointed out) the angular velocity vrot = Rdθ/dt and the linear velocity vlinear = p/m of the ball are equal.
 
tiny-tim said:
hi nerdvana101! :smile:

if there's rolling without slipping, the centre of rotation is the point of contact, so you can use angular momentum about that point to find the angular velocity

then do impulse = m∆vc.o.m to find if the linear velocity matches the angular velocity

Thx tiny-tim. What I forgot to add was the basics of angular momentum -

L at the point of contact = Icomxω + rcomxmxvcom.

THX a lot!
 
isn't there any option to select the best answer?
 

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