Throwing a Ball and determining possible angles.

AI Thread Summary
A man throws a ball horizontally at 20 m/s and needs to determine the angles of release to hit a target 15 meters away, starting from a height of 1.25 meters. The correct angles of release are found to be approximately 5.8 degrees and 79.4 degrees. The range equation initially used did not yield the correct results because it did not account for the initial height. The discussion highlights the importance of incorporating both horizontal and vertical motion equations to solve projectile motion problems accurately. Ultimately, the correct approach involves using kinematic equations to derive the angles based on the target coordinates.
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A man throws a ball horizontally with an initial speed of 20 m/s. Determine the two possible angles theta 1 and theta 2 of release so that the ball strikes point B. The distance between the man and point B is 15 meters. The initial height of the ball is 1.25 meters.

Answer:
Theta 1 = 5.8 Degrees
Theta 2 = 79.4 Degrees

I know the answer, but I'm not sure how to get there. I thought about the range equation, but it doesn't seem to be working out. Any help would be much appreciated!

What I have so far:

15 = 20cos(Θ)t so, t = 15/(20cosΘ)
 

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CGI said:
A man throws a ball horizontally with an initial speed of 20 m/s. Determine the two possible angles theta 1 and theta 2 of release so that the ball strikes point B. The distance between the man and point B is 15 meters. The initial height of the ball is 1.25 meters.

Answer:
Theta 1 = 5.8 Degrees
Theta 2 = 79.4 Degrees

I know the answer, but I'm not sure how to get there. I thought about the range equation, but it doesn't seem to be working out. Any help would be much appreciated!

What I have so far:

15 = 20cos(Θ)t so, t = 15/(20cosΘ)

Is the 20 m/s only in the x direction, or is it the total velocity? The way you wrote it makes me think it's the first, the picture makes me think it might be the second.
 
I'm sorry, I meant that the 20 m/s was the total velocity
 
CGI said:
I'm sorry, I meant that the 20 m/s was the total velocity

Okay, what's wrong with the range equation? Why do you think it isn't going to work?
 
So when I try the range equation, I don't get the right answer.
I tried:

15 = (20)^2sin(2theta)/g

And I get that theta = 10.79°
 
CGI said:
So when I try the range equation, I don't get the right answer.
I tried:

15 = (20)^2sin(2theta)/g

And I get that theta = 10.79°

Why doesn't it work though? What piece of information is being left out?
 
I'm thinking the initial height is what's left, but I'm not sure how I would use that. I did think about how when the ball reaches point B, the height will equal 0.
 
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CGI said:
I'm thinking the initial height is what's left, but I'm not sure how I would use that. I did think about how when the ball reaches point B, the height will equal 0.

Yes, the equation you used is telling you that launching the ball at 10 some degrees will ensure the ball is back at 1.25 meters when the x distance is 15 meters. So the initial height here is important. Do you know another way to find the distance of landing that takes into account the initial height of launch?
 
Would I use the height of a projectile equation?

h = initial height + (Vo)^2sin^2(theta)/2g

And set height equal to zero and solve for theta? Or would that still be incorrect?
 
  • #10
CGI said:
Would I use the height of a projectile equation?

h = initial height + (Vo)^2sin^2(theta)/2g

And set height equal to zero and solve for theta? Or would that still be incorrect?

Have you ever seen the derivation for: $$\theta = tan^{-1}(\frac{v^2 \pm \sqrt{v^4 - g(gx^2+2yv^2)}}{gx})$$
 
  • #11
Oh, I've never actually seen that before. What is that equation called? And how does one use it?
 
  • #12
CGI said:
Oh, I've never actually seen that before. What is that equation called? And how does one use it?

x and y are your target coordinates, in your case, x = 15 and y = -1.25. The ##\pm## will give you both angles, and your answer. Answer isn't important, let's look at what we're actually doing.

First at how to derive it: start with your two kinematic equations for x and y in relation to simple projectile motion when x and y equal 0: $$ x = vtcos(\theta)$$ $$y = vtsin(\theta) -\frac{1}{2}gt^2$$

Solve x for time and sub into y.
 
  • #13
Wow! Okay that makes a lot of sense and I actually got the right answer. Thank you so much for your help!
 
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