Troubleshooting a Non-Functional 7 Segment Display Counter on Multisim?

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A user is troubleshooting a non-functional 7 segment display counter in Multisim, which is intended to count to 10 when a switch is activated. The discussion highlights the importance of correctly grounding or applying voltage to specific pins, particularly "reset" and "enable." It is noted that TTL inputs should be grounded for the counter to change state, rather than being pulled high. Suggestions include using a resistor to ground the input while keeping the switch in place or connecting a resistor to 5V with the switch to ground. The user reports that implementing these changes resolved the issue.
Dave06
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Hi there

Im building a 7 segment display that counts to 10 when a switch is activated .. this is on Multisim. I've built it to how i think is correct .. Unfortunatly is doesn't seem to be doing anythin at all ..

Any help is appreciated
 
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Hi Dave and welcome.

You would need to post a copy of your circuit.

It is common in logic circuits like counters to have a number of pins that have to be grounded or brought to the 5 volt reference level. Have a look for pins like "reset" and "enable" that have to be treated like this and check which way they need to be connected.
 
Can't really see the circuit, but if that is a TTL 7490 or similar, you would need to pull the input to ground rather than to 5 volts when you provide a series of pulses to check the counter.
TTL inputs are already at "high level" and need to be grounded for the counter to change state.

Can you make the circuit a bit bigger?
 
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You are still pulling the input high with the switch. It is already high so this will not work.

Put a 1K resistor from input to ground and leave the switch where it is.
Or put a 1 K resistor to 5 V from the input and a switch to ground. Simulators like you to be definite about your intentions.

There may be other problems, but the circuit is still unreadable here.
 
Thanks a lot ... This seemed to fix the problem
 
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