Why is the acceleration value halved in distance calculations?

  • Thread starter eax
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In summary: Thus, if you see an integration coefficient like f^{\alpha} or f^2_{\alpha}, it's probably a function of time.In summary, Daniel explains that if you see a coefficient which is the reciprocal of a variable's power, it's probably a function of time.
  • #1
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Lets take an example of someone traveling 10m/s^2 the person is traveling for 3seconds how far did he travel. Easy 10*3^2*0.5 = 45. Now with units it would look something like this

10m/s^2 * 3s^2 * 0.5

The 3s^2 makes the s^2 part irrevelant for 10m/s^2 thus becomes 90m. But why is it halved? All I know is that "it is the area under the the graph" so that doesn't proove enough. Why is it "the area under the graph"?

Thanks in advance!
 
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  • #2
Because of the definition.The definition involves a definite integral which happens to be the area under the graph of the velocity.But velocity is constant which means its graph is a straight line.Therefore the area is very easy to compute,because it's the area of a right triangle...(and that involves the factor 1/2)

Daniel.
 
  • #3
Another way to see where that 1/2 comes from is to think of it this way:
Distance = (Ave Speed)*(Time)
Ave Speed = (initial speed + final speed)/2 [since the acceleration is uniform]
Ave Speed = (final speed)/2 [since it starts from rest]
final speed = at [since acceleration is uniform]
So... D = (at)/2 (t) = 1/2 a t^2.
 
  • #4
Hi,
First, draw a graph of [itex]v = v_{0} + at[/itex] with the axis Ox is t and axis Oy is v.
And think that, if within a [itex]\Delta t[/itex] time very very small, the speed does not change much. So if [itex]\Delta t \rightarrow 0[/itex], the speed will change less and less. So within that very small amount of time, the distance an object can go is: [itex]v_{t}\Delta t[/itex]. That distance can be represented by the area of a small rectangle with the height of [itex]v_{t}[/itex], and the width of [itex]\Delta t[/itex]. So in a lot of [itex]\Delta t[/itex] time, which sum up to be the amount of time the object goes, the distance the object will go is the area under the graph.
Hope it help,
Viet Dao,
 
  • #5
If you see a coefficient which is the reciprocal of a variable's power, you have good reason to suspect integration.
 

1. Why does the formula for distance (V=0.5at^2) have a 0.5 in front?

The 0.5 in the formula represents half of the acceleration multiplied by the time squared. This is because the formula is derived from the equation for average velocity, which is V = (u + v)/2, where u is the initial velocity and v is the final velocity. By substituting the formula for acceleration (a = (v-u)/t), we get V = (u + u + at)/2, which simplifies to V = (2u + at)/2. Since the initial velocity (u) is usually 0 in these types of problems, the formula becomes V = (0 + at)/2, and simplifying further, we get V = 0.5at.

2. Can you explain why the formula for distance is multiplied by t squared?

The t squared in the formula represents the time squared, which is necessary to account for the changing velocity over time. This is because when an object is accelerating, its velocity is constantly changing. By multiplying the acceleration (a) by the time (t) squared, we take into account the rate of change of velocity over time, resulting in the distance traveled.

3. Is the formula for distance (V=0.5at^2) only applicable to objects with constant acceleration?

Yes, the formula for distance is only applicable to objects with constant acceleration. This means that the acceleration of the object remains the same throughout the entire motion. If the acceleration is not constant, then the formula will not accurately calculate the distance traveled.

4. Can you provide an example of how to use the formula for distance (V=0.5at^2)?

Sure, let's say an object starts from rest (u=0) and accelerates at a rate of 5 m/s^2 for 4 seconds. Plugging these values into the formula, we get V = 0.5*(5 m/s^2)*(4 s)^2, which simplifies to V = 40 m. This means that after 4 seconds, the object will have traveled a distance of 40 meters.

5. Is there a specific unit for the constant in the formula (0.5)?

No, the constant 0.5 is unitless and does not have a specific unit. It is simply a numerical value used to accurately calculate the distance traveled by an object with constant acceleration. This means that the units for distance (meters) and time (seconds) must be consistent in the formula for it to work.

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