ThetaPi
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Could someone kindly explain to me what hang time is, in the context of 2D projectile motion? Enlighten me on the equations of motion that might be applicable to such a problem.
In other words, given a projectile launched at \theta$ above the horizontal with an initial velocity of v_0, how do we calculate the hang time?
Thoughts. We need to calculate the time it takes for the projectile to reach the maximum height of the trajectory (t_1), and the time it takes to hit the ground after attaining its maximum height (t_2), and then add up t_1+t_2. I think that it will be convenient to use the y-component of v_0.
The maximum height of the trajectory is |1/2gt_2^2|. We can use this in the equation s_y=v_{0y}t_1-1/2gt_1^2 to find t_1.
I am rather confused...some posts I saw while browsing the forums said that the initial velocity does not affect the "hang time".
Thank you
TS
In other words, given a projectile launched at \theta$ above the horizontal with an initial velocity of v_0, how do we calculate the hang time?
Thoughts. We need to calculate the time it takes for the projectile to reach the maximum height of the trajectory (t_1), and the time it takes to hit the ground after attaining its maximum height (t_2), and then add up t_1+t_2. I think that it will be convenient to use the y-component of v_0.
The maximum height of the trajectory is |1/2gt_2^2|. We can use this in the equation s_y=v_{0y}t_1-1/2gt_1^2 to find t_1.
I am rather confused...some posts I saw while browsing the forums said that the initial velocity does not affect the "hang time".
Thank you
TS
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