Calculating Torque for (-2m, 0, 4m) & 6N Force

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The discussion revolves around calculating torque for a body located at (-2m, 0, 4m) with a 6N force applied. Two methods for calculating torque are explored: using the right-hand rule and the vectorial product via matrix determinant. The calculations yield slightly different results, leading to confusion about the correct application of the right-hand rule. Clarifications about the orientation of axes and the visualization of vectors help resolve the discrepancies, indicating that the torque is indeed 24 N.m in the positive direction of the y-axis. The importance of correctly visualizing 3D vector orientations is emphasized for accurate torque calculations.
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Homework Statement


A body is located at (-2m, 0, 4m). An force is applied at this body Fx=6N. Determine the torque.

The Attempt at a Solution


First of all I apologize for my insane paint skills. Yes, I'm very talented, thank you.
Torque.png

Ok, I thought I new how to calculate torque, but this question confused me greatly.

Now here's the thing, there are two ways of calculating Torque (which are really the same thing, but still, two ways):
One of those is using the right hand rule to determine the sign, getting the magnitude of R and using the magnitudes and sin of the angle between them to calculate Torque.
The other is getting the vectors and doing vectorial product, using matrix determinant.

Sometimes I do in both ways to sort of 'proof-read' my results, and in this case I'm finding conflicting results.

Let's just get the pointless calculations out of the way:

r = 4.47m \\ \theta = 63.43°

Ok, with all that said, let me show you what I did:

1)
\tau = 4.47*6*sin(63.43°)*(-1) = -23.98N.m

Why the (-1)? Well, because of the right-hand rule (and I think the error lies here). The rule states that I should put my fingers along the r dirirection, and curl them towards the force F, therefore, by the drawing we can all see that it would be negative.

2) (calculating the determinant)
\tau = (4*F_x + 2F_z) \\ F_z = 0 \\ \tau = 4*6 = (24 N.m) J
(ignore the difference between 24 N.m and 23.98 N.m, this is just because of the bad precision involved in the calculations)

So, I believe that the second method is the correct one (since I directly calculate the determinant), but my question then is, why the right-hand rule fails?
 
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Is this the full question?
I would assume you would be dealing with an extended body when working out the torque.
 
ap123 said:
Is this the full question?
I would assume you would be dealing with an extended body when working out the torque.

Ops, that was stupid of me, the torque is in relation to the origin.
 
OK, so you have the force applied to the point (-2m, 0, 3m) and the body rotates about the origin.
Then, how do you get r=4.47m?
Is the point (-2m, 0, 4m) ?
Edit : OK, I can see this is true from the diagram
 
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Just looking at your diagram again - make sure the directions of your axes are correct.
If the x- and y-axes are in the plane of the page as indicated, then the z-axis should be pointing towards you, ( out of the plane of the page ).

When you evaluate the determinant in your second method, you should include the unit vectors in the calculation in order to see the direction of the torque.
 
ap123 said:
Just looking at your diagram again - make sure the directions of your axes are correct.
If the x- and y-axes are in the plane of the page as indicated, then the z-axis should be pointing towards you, ( out of the plane of the page ).

When you evaluate the determinant in your second method, you should include the unit vectors in the calculation in order to see the direction of the torque.
Sorry, the diagram is mistaken, I meant to draw x and z axis (as there's no component y in position). I'm going to edit the Torque too, I'm sorry, I made a considerably messy post, but I encountered (I'm going to edit that)
(24 N.m)J

So in short, the 2nd method tells me that it is 24 N.m in the positive direction of the y-axis (Not represented in the image) while the first tells me that it is 24 N.m in the negative direction of the y axis.
 
The first method gives the same direction as the second.
I think your problem is correctly visualising the orientations of the 2 vectors - this can be difficult in a 3D problem.
 
If your vertical axis is the z-axis, then the y-axis goes into the page.
If you bring the force vector down to the origin and curl the position vector towards the force vector, your thumb should point into the page ( ie in the positive y-direction )
 
ap123 said:
The first method gives the same direction as the second.
I think your problem is correctly visualising the orientations of the 2 vectors - this can be difficult in a 3D problem.

ap123 said:
If your vertical axis is the z-axis, then the y-axis goes into the page.
If you bring the force vector down to the origin and curl the position vector towards the force vector, your thumb should point into the page ( ie in the positive y-direction )

OHHH I see! I decided on a very bad axis distribution, that confused me completely!

Thanks a lot, that's clear now !
 
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