Finding Imaginary Numbers with Cosine of 3

In summary: Originally posted by HallsofIvy In summary, the formula cos(x + iy) = cos(x)cos(iy) - sin(x)sin(iy) can be used to find two imaginary numbers whose cosine is 3 by setting cos(x)cosh(y) equal to 3 and solving for x and y. The two solutions are ln(3 + 8^{\frac{1}{2}})i and -ln(3 + 8^{\frac{1}{2}})i. Another approach is to set z= 0+iy and use the fact that cos(z) = cos(0+iy) = cos(0)cos(iy) - sin(0)sin(iy)
  • #1
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Question:

Use the formula
[tex]cos(x + iy) = cos(x)cos(iy) - sin(x)sin(iy)[/tex]
to find two imaginary numbers whose cosine is 3

My workings so far:

[tex]cos(x)cos(iy) - sin(x)sin(iy) = 3 [/tex]
Therefore:
[tex]cos(x)cosh(y) - i(sin(x)sinh(y)) = 3[/tex]

[tex]cos(x)cosh(y) = 3[/tex]
[tex]sin(x)sinh(y) = 0[/tex]

[tex]sin(x) = 0[/tex]
[tex]x = 0[/tex]
[tex]cos(x) = 1[/tex]
[tex]cosh(y) = 3[/tex]
[tex]y = ln(3 + 8^{\frac{1}{2}})[/tex]

However I can't seem to work out the other root. I know with polynomials it would would be its complex conjugate but I didn't want to assume so for other functions.
 
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  • #2
I'm not so sure the identities that you're using a valid, but you have:
[tex]
\sin(x)\sin(y)=0 \rightarrow \sin(x)=0
[/tex]
when [tex]\sin(y)=0[/tex] is also a possibility.
 
  • #3
Originally posted by NateTG
I'm not so sure the identities that you're using a valid, but you have:
[tex]
\sin(x)\sin(y)=0 \rightarrow \sin(x)=0
[/tex]
when [tex]\sin(y)=0[/tex] is also a possibility.
I think you've misread my post.

[tex]\sin(x)\sinh(y)=0[/tex]
not
[tex]\sin(x)\sin(y)=0[/tex]
 
  • #4
Oh, ok.
There's also [tex]x=2\pi n[/tex] for varius [tex]n[/tex] right?
 
  • #5
NateTG: other values for x, first, would not give "imaginary" answers. Since the problem said "imaginary", we could immediately let x= 0 and reduce to cosh(y)= 3. Secondly, other, non-zero values for x require that cosh(y) be less than 1 and that is not possible.


But cosh is an even function! Yes, it is true that [tex]cosh(ln(3 + 8^{\frac{1}{2}}))= 3[/tex] but it is also true that
[tex]cosh(-ln(3 + 8^{\frac{1}{2}}))[/tex]= 3.

The two imaginary numbers whose cosine is 3 are:
[tex]ln(3 + 8^{\frac{1}{2}})i[/tex] as you got and

[tex]-ln(3 + 8^{\frac{1}{2}})i[/tex]
 
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  • #6
Originally posted by NateTG
Oh, ok.
There's also [tex]x=2\pi n[/tex] for varius [tex]n[/tex] right?
I don't know, isn't that something to do with the roots of unity (something we are about to do). I've only just started this stopic and all we have taught so far is that:

[tex]cos(iz) = cosh(z)[/tex]
[tex]sin(iz) = i.sinh(z)[/tex]
[tex]cosh(iz) = cos(z)[/tex]
[tex]sinh(iz) = i.sin(z)[/tex]
 
  • #7
Originally posted by HallsofIvy
NateTG: other values for x, first, would not give "imaginary" answers. Since the problem said "imaginary", we could immediately let x= 0 and reduce to cosh(y)= 3. Secondly, other, non-zero values for x require that cosh(y) be less than 1 and that is not possible.


But cosh is an even function! Yes, it is true that [tex]cosh(ln(3 + 8^{\frac{1}{2}}))= 3[/tex] but it is also true that
[tex]cosh(-ln(3 + 8^{\frac{1}{2}}))[/tex]= 3.

The two imaginary numbers whose cosine is 3 are:
[tex]ln(3 + 8^{\frac{1}{2}})i[/tex] as you got and

[tex]-ln(3 + 8^{\frac{1}{2}})i[/tex]
Great thanks :smile: :smile: :smile:
 
  • #8
Duh... Obviously I should not be posting before donuts and coffee.

As an aside here's a different way that both answers show up:

Since [tex]z[/tex] is imaginary, you have:
[tex]z=0+iy[/tex]
so
[tex]3=\cos(z)=\cos(0+iy)=\cos(0)\cos(iy)+\sin(0)\sin(iy)=[/tex]
[tex]\cos(iy)=\cosh(y)[/tex]
so
[tex]3=\cosh(y)[/tex]
so
[tex]3=\frac{e^y+e^{-y}}{2}[/tex]
so let [tex]y'=e^y[/tex]
then
[tex]3=\frac{1}{2}(y+\frac{1}{y})[/tex]
which solves to:
[tex]y' \in \{3 + \sqrt{8}, 3 - \sqrt {8}\}[/tex]
so
[tex]y \in \{\ln(3 + \sqrt{8}), \ln (3 - \sqrt{8})\}[/tex]
which are the two solutions that you got since
[tex] -\ln(3 +\sqrt{8})=\ln(\frac{1}{3+\sqrt{8}})=\ln (3-\sqrt{8})[/tex]
 

1. What are imaginary numbers and how are they related to cosine of 3?

Imaginary numbers are numbers that can be written in the form a + bi, where a and b are real numbers and i is the imaginary unit (√-1). Cosine of 3 is a trigonometric function that can be used to find the value of an imaginary number.

2. How do you find imaginary numbers using cosine of 3?

To find an imaginary number using cosine of 3, we can use the following formula: cos(3) = (e^(3i) + e^(-3i)) / 2. This formula is derived from Euler's formula, which states that e^(ix) = cos(x) + isin(x). By substituting 3 for x, we get the formula for finding imaginary numbers using cosine of 3.

3. Can imaginary numbers be graphed on a real number line?

No, imaginary numbers cannot be graphed on a real number line because they do not exist on the same plane as real numbers. Imaginary numbers exist on the complex plane, which is a two-dimensional plane where the horizontal axis represents the real part of a number and the vertical axis represents the imaginary part.

4. How are imaginary numbers used in real-world applications?

Imaginary numbers are used in various fields such as engineering, physics, and mathematics. They are used to represent quantities that cannot be expressed as real numbers, such as electrical currents and voltages in AC circuits. They are also used in signal processing, quantum mechanics, and in solving differential equations.

5. Can imaginary numbers be multiplied or divided?

Yes, imaginary numbers can be multiplied and divided just like real numbers. To multiply imaginary numbers, we can use the formula (a + bi)(c + di) = (ac - bd) + (ad + bc)i. To divide imaginary numbers, we can use the formula (a + bi) / (c + di) = [(ac + bd) / (c^2 + d^2)] + [(bc - ad) / (c^2 + d^2)]i.

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