Minimum Initial Speed for Ball to Clear Hemispherical Rock

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Homework Help Overview

The problem involves determining the minimum initial speed required for a ball kicked horizontally from the top of a hemispherical rock to avoid hitting the rock again. The context is centered around concepts of projectile motion and gravitational effects on the ball's trajectory.

Discussion Character

  • Exploratory, Assumption checking, Conceptual clarification

Approaches and Questions Raised

  • Participants discuss the relationship between horizontal displacement and the radius of the hemisphere, questioning the assumptions about the necessary conditions for the ball to clear the rock. Some explore the equations of motion and the implications of initial speed on the ball's trajectory.

Discussion Status

There is an ongoing exploration of various constraints that affect the ball's motion, with participants suggesting different approaches to model the problem. Some have provided hints and guidance on considering the curvature of the trajectory and the relationship between the ball's position and the hemisphere's geometry.

Contextual Notes

Participants are navigating through the implications of their assumptions regarding the ball's trajectory and the geometry of the hemisphere, indicating that there may be multiple interpretations of the problem's constraints.

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Homework Statement


A person standing at the top of a hemispherical rock of radius R kicks a ball (initially at rest on the top of the rock) to give it horizontal velocity ##v_i##. What must be its minimum initial speed if the ball is never to hit the rock after it is kicked?

Homework Equations



The Attempt at a Solution



##d_y = 1/2at^2##
##-R = -1/2gt^2##
##2R = gt^2##
##t = { \sqrt \frac {2R} {g}}##

##d_x = v_xt##
##d_x = v_it##
## v_i = \frac {d_x} { \sqrt {\frac {2R} {g}}}## If ##d_x = R##, then

##v_i = \frac {R} { \sqrt {\frac {2R} {g}}} = { \sqrt {\frac {Rg} {2}}} ## But since ##d_x > R##, ##v_i > { \sqrt {\frac {Rg} {2}}} ##However, the answer is just ##v_i > { \sqrt {Rg} } ##Please let me know where I went wrong.
 
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Your assumption that in order for it to not strike again, its range needs to be bigger than ##R## is wrong. What other constraints can you think of?

HINT: Distance from Center of hemisphere is always greater than R

EDIT: Its range would be greater than R but that's not the only constraint.
 
But the horizontal displacement must be greater than R for the ball not to hit the rock...
 
Yes it needs to be, But there is another constraint.
 
I can't think of anything else :( Is it that the vertical displacement must be greater than R? I used ##d_y = -R## because the ball is initially at rest and it falls to the ground.
 
Write the Coordinates as functions of time first.
 
Did you get these ?

$$ x= v_i t$$
and
$$ y = R - \frac {gt^2} {2} $$
 
Yes, but I wrote the second equation differently.
 
Oh, Did you have taken the top point as origin?

Now, What is the distance between the centre of the hemisphere and the ball at some random time?
 
  • #10
##\sqrt {x^2 + y^2}##
 
  • #11
Hi,
I initially got the same answer as nebullient, but then I got to thinking about the ball when it is close to the point where it was kicked. If ##v_i < { \sqrt {Rg} }## then the ball never gets off of the sphere. I used a coordinate system with the origin at the center of the sphere and calculated x and y for the sphere, as well as the ball, and set them equal to each other. This led me to the relation ##\frac{x^2}{R} = g \frac{x^2}{v_i^2}##, which yields ##v_i > { \sqrt {Rg} }##
 
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  • #12
Gene Naden said:
If vi<√Rgvi<Rgv_i < { \sqrt {Rg} } then the ball never gets off of the sphere.

How did you determine this?
 
  • #13
nebullient said:
x2+y2

Good, Now just put in the values and then you will get ( ##\sqrt{x^2 + y^2} > R##)

$$ \frac {g^2t^2}{4} >= Rg - v_i ^2$$

So ##Rg- v_i^2## must be negative.
 
  • #14
I wrote x and y as a function of t, for the ball. I wrote y as a function of x for the surface of the sphere and used the approximation ##\sqrt{(R^2-x^2)}=R(1-\frac{1}{2}\frac{x^2}{R^2})##. I substituted for t as a function of ##v_i## and x. Setting the two expressions for y equal to one another gave the result. This is just the speed you need to get off of the surface of the sphere.

If ##v_i = { \sqrt {\frac {Rg} {2}}}## then the sphere gets in the way of the ball.

Good luck!
 
  • #15
The easiest way is to think about curvature. The initial trajectory must not curve more tightly than the sphere. The trajectory's curvature is a result of the centripetal force provided by gravity.
 
  • #16
That sounds like a less roundabout way to approach the solution.
 

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