Projectile Motion: Finding Angle and Height of Ball Hit on Wall

AI Thread Summary
A player is attempting to throw a ball at a wall 16 meters away from a height of 1.5 meters, aiming to hit it at its highest point with a maximum velocity of 15 m/s. The discussion highlights the need to separate the problem into horizontal and vertical components to accurately determine the angle of projection and the height at which the ball strikes the wall. Initial calculations led to an impossible result due to the incorrect assumption that the peak of the ball's trajectory occurs at the wall. Correcting this, one participant found the angle of projection to be approximately 48.84 degrees using the appropriate equations of motion. The conversation emphasizes the importance of understanding the effects of gravity on vertical motion while recognizing that horizontal motion experiences no acceleration.
MrWarlock616
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Homework Statement



These are the exact words:

A player is ready to throw a ball with max. possible velocity of 15 m/s from a height of 1.5 m above the ground. He wants to hit the wall 16 m away from him at its highest point. If the ceiling height of the room is 8 m, find the angle of projection of the ball and the height of the point where the ball hits the wall.

Homework Equations



v=u+at
s=ut+0.5t^2
v^2=u^2+2as

The Attempt at a Solution



The attached file is the diagram.

To find α, I did this:

##15\cos(\alpha)=\frac{16}{t}##

##0=15\sin(\alpha)-9.81t##

## \therefore 15\sin(\alpha)=\frac{9.81\times16}{15\cos(\alpha)} ##

## \therefore 15^2\sin(\alpha)\cos(\alpha)=9.8\times16 ##

## \therefore \sin(2\alpha)=\frac{2\times9.81\times16}{15^2} ##

## \therefore \sin(2\alpha)=1.3952 > 1 ## <-- WHAT

Did I do something wrong?
 

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This is much easier if you don't plug numbers in first.

The reason you're getting the impossible answer is because you're assuming the peak of the curve is at the wall. You were asked to find the highest point the player could hit. You have to write an equation for the height of the ball as a function of angle and initial velocity, then find where it is highest.
 
You need to split into two equations - horizontal and vertical. This way, you are able to solve this problem easily [takes some steps to solve the problem]

First thing first.

You need to determine the vertical component and the horizontal component of the path the ball travels, using the first formula you just indicated.

Also, ask yourself:

Which component of the path does gravity take place?
Is there acceleration in horizontal, vertical or both?
 
NasuSama said:
You need to split into two equations - horizontal and vertical. This way, you are able to solve this problem easily [takes some steps to solve the problem]

First thing first.

You need to determine the vertical component and the horizontal component of the path the ball travels, using the first formula you just indicated.

Also, ask yourself:

Which component of the path does gravity take place?
Is there acceleration in horizontal, vertical or both?
Gravity is in the vertical component of velocity, and acceleration is ZERO in the horizontal motion.

frogjg2003 said:
This is much easier if you don't plug numbers in first.

The reason you're getting the impossible answer is because you're assuming the peak of the curve is at the wall. You were asked to find the highest point the player could hit. You have to write an equation for the height of the ball as a function of angle and initial velocity, then find where it is highest.

Actually I was absent when my teacher solved this. I asked my friend and he did it using v^2=u^2+2as like this:

##0^2=15^2(\sin(\alpha))^2-2\times9.81\times6.5##
## \therefore \alpha=48.84 ## which is the correct answer.
Why did they take s=6.5 m?
 
Good. You said that there is no acceleration in the horizontal and gravity for the vertical component.

Then, set up the expression, using this form...

s = s_0 + vt + 0.5at^2 [where s_0 is your initial height]

You get two equations - horizontal and vertical.
 
NasuSama said:
Good. You said that there is no acceleration in the horizontal and gravity for the vertical component.

Then, set up the expression, using this form...

s = s_0 + vt + 0.5at^2 [where s_0 is your initial height]

You get two equations - horizontal and vertical.

Oh yeah I got it. frogjg was right, my assumption was wrong. I used s=ut+0.5at^2 and I got it! Thank you!
 
MrWarlock616 said:
Oh yeah I got it. frogjg was right, my assumption was wrong. I used s=ut+0.5at^2 and I got it! Thank you!

v_f² = v_i² + 2as makes no use of what you are trying to show here.
 
NasuSama said:
v_f² = v_i² + 2as makes no use of what you are trying to show here.

But my teacher used that and got the correct angle xD
 
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