Projectile motion question totally stuck

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Homework Help Overview

The discussion revolves around a projectile motion problem involving a cannon firing projectiles up a hill at an angle. The goal is to determine the optimal angle for maximum range along the hill's slope, which is defined by an elevation angle alpha.

Discussion Character

  • Exploratory, Assumption checking, Mathematical reasoning

Approaches and Questions Raised

  • Participants discuss separating the initial velocity into horizontal and vertical components and applying relevant equations for projectile motion. There are attempts to model the hill's slope and questions about treating it as a flat surface versus incorporating its angle. Some participants express confusion about the relationship between the projectile's trajectory and the hill's angle.

Discussion Status

Participants are actively engaging with the problem, sharing their attempts and reasoning. Some have suggested methods for deriving equations, while others are exploring the implications of the hill's angle on the projectile's motion. There is a collaborative effort to clarify misunderstandings and refine approaches, but no consensus has been reached on a specific solution.

Contextual Notes

There are indications of confusion regarding the application of projectile motion equations in the context of a sloped surface, as well as varying interpretations of how to incorporate the hill's angle into calculations. Participants are also grappling with the complexity of the resulting equations and the presence of multiple unknowns.

emyt
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Homework Statement



A cannon is arrange to fire projectiles, with initial speed V0, directly up the face of a hill of elevation angle alpha. At what angle from the horizontal should the cannon be aimed to obtain the maximum possible range R up the face of the hill?

Homework Equations



v = v0 + at?

x = x0 + v0t + at^2 ?


The Attempt at a Solution



I have no idea what to do, please help my self esteem is totally shot .. I can't believe that I actually have no clue
 
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Just begin as you would any projectile problem.
Separate the initial velocity into horizontal and vertical parts. Then write two headings:
Horizontal and Vertical. Decide in each case whether you have constant speed or accelerated motion and write the appropriate formula(s).
You'll need some model for the hill - it is like a straight line on a y vs x graph so you know its equation.
 
Delphi51 said:
Just begin as you would any projectile problem.
Separate the initial velocity into horizontal and vertical parts. Then write two headings:
Horizontal and Vertical. Decide in each case whether you have constant speed or accelerated motion and write the appropriate formula(s).
You'll need some model for the hill - it is like a straight line on a y vs x graph so you know its equation.

Hi, thanks for the reply - I tried doing something like..

Vx0 = V0costheta

Vy0 = V0sintheta

Rsinalpha = V0sintheta - 1/2gt^2

Rcosalpha = V0costheta
thanks a lot
 
Last edited:
emyt said:
Hi, thanks for the reply - I tried doing something like..

Vx0 = V0costheta

Vy0 = V0sintheta

Rsinalpha = V0sintheta - 1/2gt^2

Rcosalpha = V0costheta

but this didn't get me anywhere.. are you telling me to treat the hill as if it were a flat surface? what do I do with the angle the hill makes then?

thanks a lot

Realign your coordinate system so that the positive x-axis is pointed up the slope. The angle of the slope comes into play when you calculate the accelerations in the x and y axes.
 
RoyalCat said:
Realign your coordinate system so that the positive x-axis is pointed up the slope. The angle of the slope comes into play when you calculate the accelerations in the x and y axes.


can I just consider the hill as a straight line, calculate the angle from there and then just add on alpha after? I thought of this but I wasn't sure..

thanks
 
Isn't the max for any equation 45 degrees
 
45 degrees is the optimum angle to maximize the range on a flat surface. Throwing up a hill at angle alpha, the optimum angle will vary with alpha.

emyt, I was thinking that a hill of angle alpha will have a slope of tan(alpha) so its equation will be y = mx = tan(alpha)*x. [1]

For the horizontal part, constant speed, you'll have something like
x = v*cos(θ)*t [2]
For the vertical part, instead of "Rsinalpha = V0sintheta - 1/2gt^2 " I would just write y = v*sin(θ)*t - 1/2gt^2 in this notation. [3]
Sub [1] into [2] or [3] so you are looking at the situation when the projectile hits the hill. Study the remaining two equations and see if you can see what angle gives the maximum x or y that you are looking for.
 
Delphi51 said:
45 degrees is the optimum angle to maximize the range on a flat surface. Throwing up a hill at angle alpha, the optimum angle will vary with alpha.

emyt, I was thinking that a hill of angle alpha will have a slope of tan(alpha) so its equation will be y = mx = tan(alpha)*x. [1]

For the horizontal part, constant speed, you'll have something like
x = v*cos(θ)*t [2]
For the vertical part, instead of "Rsinalpha = V0sintheta - 1/2gt^2 " I would just write y = v*sin(θ)*t - 1/2gt^2 in this notation. [3]
Sub [1] into [2] or [3] so you are looking at the situation when the projectile hits the hill. Study the remaining two equations and see if you can see what angle gives the maximum x or y that you are looking for.

hi, thanks for the reply:

I thought that I was looking for rcosalpha and rsinalpha as my final x and y.. since those would be the coordinates at the end of the range?

thanks
 
Oh, I see it now! I was confused at the lack of x's and y's. You are saying the same thing I did and you have already got it down to two equations. Missing a couple of t's, though. It's x = v*t and
y = v*t + .5*a*t^2.

If you solve the easier one for t and sub in the other, you get a nice quadratic in r so you should be able to get its maximum either using a derivative or recalling a quadratic's max from high school math.
 
  • #10
well, to find a max range
cant we use R=u2sin2\theta/g
 
  • #11
Delphi51 said:
Oh, I see it now! I was confused at the lack of x's and y's. You are saying the same thing I did and you have already got it down to two equations. Missing a couple of t's, though. It's x = v*t and
y = v*t + .5*a*t^2.

If you solve the easier one for t and sub in the other, you get a nice quadratic in r so you should be able to get its maximum either using a derivative or recalling a quadratic's max from high school math.


yeah I got it, thanks - I was repulsed by the hideous substituting... it wasn't so bad

thanks again
 
  • #12
That's a powerful little formula, look416!
But it is only for shooting on a horizontal surface and doesn't apply to this problem.

Congrats, emyt!
 
  • #13
hi, I tried putting -4.9(rcosalpha/V0x costheta)^2 + v0sintheta(rcosalpha/V0x costheta) - Rsinalpha = 0 into the quadratic formula and it got really messy :S should I be doing it like this? there are too many unknowns..

thank you
 
  • #14
oh i got it
thx for clearing my confusion
 
  • #15
I didn't get such a messy quadratic as you. Mine had no c term so I could common factor it. However, I ended up with a formula for tan θ that blows up when alpha equals zero, so I must have an error.

Perhaps if we work together on it we can find each other's errors.
You are supposed to take the lead. How about we use A for alpha and T for theta so it isn't quite so messy? Do you have
r*cos(A) = v*cos(T)*t and r*sin(A) = V*sin(T)*t - .5*g*t^2
as the starting point? What did you get next?
 
  • #16
Delphi51 said:
I didn't get such a messy quadratic as you. Mine had no c term so I could common factor it. However, I ended up with a formula for tan θ that blows up when alpha equals zero, so I must have an error.

Perhaps if we work together on it we can find each other's errors.
You are supposed to take the lead. How about we use A for alpha and T for theta so it isn't quite so messy? Do you have
r*cos(A) = v*cos(T)*t and r*sin(A) = V*sin(T)*t - .5*g*t^2
as the starting point? What did you get next?

hi, I had the same thing, when I solved for t I got rcos(A)/vcos(T)

then I plugged it into the sin equation and subtracted V*sin(T) from both sides to equate it to zero so I could find rcos(A)/vcos(T) and I thought that if I could assign a number to that, I could solve for theta.. but it didn't work

thanks for working with me
 
  • #17
Okay so putting t = rcos(A)/vcos(T) into r*sin(A) = V*sin(T)*t - .5*g*t^2
gives you
r*sin(A) = V*sin(T)*rcos(A)/vcos(T) - .5*g*r^2/v^2*cos^2(A)/cos^2(T)
Why now subtract V*sin(T) from both sides? Suggest we divide both sides by r and take the two terms that have no r to the left side.

This is fun - let's keep going!
 
  • #18
Delphi51 said:
Okay so putting t = rcos(A)/vcos(T) into r*sin(A) = V*sin(T)*t - .5*g*t^2
gives you
r*sin(A) = V*sin(T)*rcos(A)/vcos(T) - .5*g*r^2/v^2*cos^2(A)/cos^2(T)
Why now subtract V*sin(T) from both sides? Suggest we divide both sides by r and take the two terms that have no r to the left side.

This is fun - let's keep going!

I equated it to zero so I could try solving for rcos(A)/vcos(T), but I guess I could divide by r as well, I just thought it would work with that method from what you said before
thanks I'm on it
 
  • #19
Delphi51 said:
Okay so putting t = rcos(A)/vcos(T) into r*sin(A) = V*sin(T)*t - .5*g*t^2
gives you
r*sin(A) = V*sin(T)*rcos(A)/vcos(T) - .5*g*r^2/v^2*cos^2(A)/cos^2(T)
Why now subtract V*sin(T) from both sides? Suggest we divide both sides by r and take the two terms that have no r to the left side.

This is fun - let's keep going!

hi, what did you get? :S I'm doing so much expanding and whatnot it doesn't seem right
 
Last edited:
  • #20
sin(A) = V*sin(T)*cos(A)/vcos(T) - .5*g*r/v^2*cos^2(A)/cos^2(T)
after dividing by r.
I'll take the r term to the left and the sin(A) to the right:
.5*g*r/v^2*cos^2(A)/cos^2(T) = V*sin(T)*cos(A)/vcos(T) - sin(A)
How would you solve that for r?
 
  • #21
Delphi51 said:
sin(A) = V*sin(T)*cos(A)/vcos(T) - .5*g*r/v^2*cos^2(A)/cos^2(T)
after dividing by r.
I'll take the r term to the left and the sin(A) to the right:
.5*g*r/v^2*cos^2(A)/cos^2(T) = V*sin(T)*cos(A)/vcos(T) - sin(A)
How would you solve that for r?

oh right, thanks.. then you divide and multiply to isolate r..

r = (V*sin(T)*cos(A)/vcos(T) - sin(A)*[v^2*cos^2(A)/cos^2(T)])/.5*g

but V theta and alpha are all unknown?
 
  • #22
We must consider that alpha (A) is known - the specified hill angle.
Our job is to find the theta that makes r a maximum.
To avoid the mistake I made last time, we should check at this stage to see if it makes sense when alpha is zero.
 
  • #23
If you rotate your coordinate plane (I believe):
x = vocos(\theta - \alpha ) t - \frac{1}{2}gsin\alpha t^2

y = vosin(\theta - \alpha) t -\frac{1}{2}gcos\alpha t^2If you don't rotate your coordinate plane:
x = vocos\theta t

y = vosin\theta t - \frac{1}{2}gt^2

tan \alpha = \frac{y}{x}

R = \sqrt{x^2+y^2}\theta = Launch angle
\alpha = Angle of incline
 
Last edited:
  • #24
Thanks, Jebus. Regret I don't understand your very first step, the
v*cos(theta)*t. It seems to me that after you rotate, your v would no longer be v but something like v*cos(alpha).

emyt, I'm not agreeing with your last step. I get
.5*g*r/v^2*cos^2(A)/cos^2(T) = V*sin(T)*cos(A)/vcos(T) - sin(A)
.5*g*r = V^2*sin(T)*cos^3(A)/cos^3(T) - v^2*sin(A)*cos^2(A)/cos^2(T)
and then
r = 2/g*V^2*sin(T)*cos^3(A)/cos^3(T) - 2/g*v^2*sin(A)*cos^2(A)/cos^2(T)
 
  • #25
I probably should've stated the variables. I'll edit that in :>
 
  • #26
Jebus_Chris said:
If you rotate your coordinate plane (I believe):
x = vocos(\theta - \alpha ) t - \frac{1}{2}gsin\alpha t^2

y = vosin(\theta - \alpha) t -\frac{1}{2}gcos\alpha t^2If you don't rotate your coordinate plane:
x = vocos\theta t

y = vosin\theta t - \frac{1}{2}gt^2

tan \alpha = \frac{y}{x}

R = \sqrt{x^2+y^2}\theta = Launch angle
\alpha = Angle of incline

hi, if I don't rotate the coordinate plane, wouldn't x and y be Rcosalpha and Rsinalpha?
and I see how you get v0cos(theta - alpha) but how did you get gsinalphat^2 .. etc ?

thanks
 
Last edited:
  • #27
Delphi51 said:
Thanks, Jebus. Regret I don't understand your very first step, the
v*cos(theta)*t. It seems to me that after you rotate, your v would no longer be v but something like v*cos(alpha).

emyt, I'm not agreeing with your last step. I get
.5*g*r/v^2*cos^2(A)/cos^2(T) = V*sin(T)*cos(A)/vcos(T) - sin(A)
.5*g*r = V^2*sin(T)*cos^3(A)/cos^3(T) - v^2*sin(A)*cos^2(A)/cos^2(T)
and then
r = 2/g*V^2*sin(T)*cos^3(A)/cos^3(T) - 2/g*v^2*sin(A)*cos^2(A)/cos^2(T)

I think if you do the algebra it works out to be the same thing, I just copied and pasted thing around.. anyway, don';t you think that the answer should have a bit more of a concise method? there's point where I feel like the answer isn't going anywhere...
 
  • #28
emyt said:
hi, if I don't rotate the coordinate plane, wouldn't x and y be Rcosalpha and Rsinalpha?

thanks
Yep. That may require more manipulation of equations in the long run though.
 
  • #29
In the rotated coordinates, how do you get the time and x value when it hits the hill?
 
  • #30
Delphi51 said:
Thanks, Jebus. Regret I don't understand your very first step, the
v*cos(theta)*t. It seems to me that after you rotate, your v would no longer be v but something like v*cos(alpha).

emyt, I'm not agreeing with your last step. I get
.5*g*r/v^2*cos^2(A)/cos^2(T) = V*sin(T)*cos(A)/vcos(T) - sin(A)
.5*g*r = V^2*sin(T)*cos^3(A)/cos^3(T) - v^2*sin(A)*cos^2(A)/cos^2(T)
and then
r = 2/g*V^2*sin(T)*cos^3(A)/cos^3(T) - 2/g*v^2*sin(A)*cos^2(A)/cos^2(T)

were you planning to plug that in somewhere? that's humongous
 

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