To draw vectors based on directional terminology, start with the principal direction, such as North (0 degrees). For "30 degrees west of north," you move counter-clockwise from North, resulting in a vector direction of 330 degrees. Conversely, for "40 degrees south of east," you move clockwise from East, yielding a vector direction of 130 degrees. The key is to convert principal directions into degrees and determine whether the secondary direction is clockwise (positive) or counter-clockwise (negative). Understanding this method helps clarify vector orientation in problem-solving.