I don't understand why you moved origins. That's unnecessary and confusing. If you want your origin to be the turnaround event, why not just have the turnaround occur at (0,0) in all frames?
What is there to fill in? Once you've specified the coordinates of the key events, you just need to transform them into whatever frames you wish to work in. It's just far easier to specify the coordinates of all three events in the rest frame of the Earth - you can do it pretty much by inspection. If we change to using the turnaround as the origin then by simple arithmetic the coordinates are:
- Departure: ##t=-10,x=6##
- Turnaround: ##t=0, x=0##
- Return: ##t=10, x=6##
Then you can use the Lorentz transforms to get them in the outbound rest frame:
- Departure: ##t'=-8, x'=0##
- Turnaround: ##t'=0, x'=0##
- Return: ##t'=17, x'=15##
Likewise you can get the coordinates in the inbound frame - given the above, the answers are obvious from symmetry. The large values for the return coordinates in the outbound frame are easy to explain. In this frame the Earth is moving at 0.6c in the +x direction and has a sizeable headstart over the return leg, which is only done at 0.88c, not a huge velocity difference.
I agree. I don't understand your diagram, though, since the three black lines, which I take to be the worldlines of the traveling and Earthbound twins don't meet. They should form a triangle, isosceles in the Earth frame.
I'd note that using a non-standard convention will put you at a significant disadvantage in trying to understand other people's diagrams. If you truly find switching axes challenging, I strongly suggest you put in the effort to overcome it or you will struggle with interpreting almost every spacetime diagram you encounter.