Two-dimensional Schrodinger equation

fkf
Messages
9
Reaction score
0

Homework Statement


An ice-hockey puck has the weight 0.170 kg. The ice-hockey rink is 30x60 m. If no players are on the ice, what speed does the puck have due to the quantum effects (ground state)?

Homework Equations


The wave-equation solution to the Schrodinger equation is
ψ(x,y) = Asin(kx*x)sin(ky*y)

The Attempt at a Solution


Since we're talking about energies and ground state. I would like to calculate the energy and then the E = mv^2/2 to calculate the speed. But we're in two dimensions and given the solution above
 
Physics news on Phys.org
So what's specifically stopping you?
 
Since the energy is not a vector, I can't threat the energies as vectors and then calculate a given speed for x and y.
 
Why would you need to treat E as a vector? Please explain your reasoning on how you're thinking you need to solve this problem fully. Right now, you're just throwing out snippets that don't make sense and make it impossible to figure out what you're thinking.
 
Thread 'Need help understanding this figure on energy levels'
This figure is from "Introduction to Quantum Mechanics" by Griffiths (3rd edition). It is available to download. It is from page 142. I am hoping the usual people on this site will give me a hand understanding what is going on in the figure. After the equation (4.50) it says "It is customary to introduce the principal quantum number, ##n##, which simply orders the allowed energies, starting with 1 for the ground state. (see the figure)" I still don't understand the figure :( Here is...
Thread 'Understanding how to "tack on" the time wiggle factor'
The last problem I posted on QM made it into advanced homework help, that is why I am putting it here. I am sorry for any hassle imposed on the moderators by myself. Part (a) is quite easy. We get $$\sigma_1 = 2\lambda, \mathbf{v}_1 = \begin{pmatrix} 0 \\ 0 \\ 1 \end{pmatrix} \sigma_2 = \lambda, \mathbf{v}_2 = \begin{pmatrix} 1/\sqrt{2} \\ 1/\sqrt{2} \\ 0 \end{pmatrix} \sigma_3 = -\lambda, \mathbf{v}_3 = \begin{pmatrix} 1/\sqrt{2} \\ -1/\sqrt{2} \\ 0 \end{pmatrix} $$ There are two ways...
Back
Top