What Is the X Coordinate of the Particle?

AI Thread Summary
The discussion revolves around determining the x coordinate of a particle at 50 seconds, given its position at 30 seconds is 20 feet. The key equations for solving the problem include kinematic equations, particularly focusing on the correct interpretation of time relative to the starting point. The calculated acceleration is -3 ft/s, leading to confusion about how to apply time in the equations. The clarification emphasizes the importance of using the change in time (t - t0) to align calculations correctly. Ultimately, understanding this concept significantly simplifies the problem-solving process.
Meadman23
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Homework Statement


The graph below represents the time versus velocity of a particle. The x coordinate of the particle at 30 seconds is 20 feet.

What is the x coordinate of the particle at 50 seconds?

Homework Equations


These are the equations I think could be used to solve this problem; the class hadn't been exposed to much else at this point.

Eq. 1 v = v0 + at

Eq. 2 x - x0 = v0t + 1/2at2

Eq. 3 v2 = v20 + 2a(x - x0)

Eq. 4 x - x0 = 1/2(v0 + v)t

Eq. 5 x - x0 = vt + 1/2at2

The Attempt at a Solution


The teacher told us that the answer to this problem is -180 but definitely NOT -40.

My method went like this:

I assumed when the problem asked me for the x coordinate, it meant x as in position, but not x as in the x and y-axis on the graph below. From that, I set out to solve this problem using equation 2 and setting it up for final position like so:

x = v0t + 1/2at2 + x0

then since I knew I didn't have the acceleration for this problem, I tried to find it:

a = -40 - 20 / 50 - 30 = -3ft/s

once I got the acceleration of -3ft/s I added my known values to the equation I setup:

x = 20*50 + (1/2*-3)502 + 20

and then I got:

x = 1000 + (-3750) + 20 = -2730

I've honestly tried ALOT of other ways including trying to calculate the acceleration of the first point on the graph and then substituting that for my a and that gave me weird answers also.

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Meadman23 said:
I assumed when the problem asked me for the x coordinate, it meant x as in position, but not x as in the x and y-axis on the graph below.
Yes, that's right. :approve: The x-component of the graph below is time. But the "x" that you are looking for is distance. So you are right. :smile:
From that, I set out to solve this problem using equation 2 and setting it up for final position like so:

x = v0t + 1/2at2 + x0
Just make sure you are careful about how to interpret t in your equation. You are starting at t0 = 30 sec, not zero seconds. So everything needs to be done with respect to t0 = 30 sec as a starting point.
then since I knew I didn't have the acceleration for this problem, I tried to find it:

a = -40 - 20 / 50 - 30 = -3ft/s
'Looks good to me! :approve:
once I got the acceleration of -3ft/s I added my known values to the equation I setup:

x = 20*50 + (1/2*-3)502 + 20
Try it again, but this time be more careful about how you interpret t. The conditions x0 = 20 ft, and v0 = 20 ft/sec are true when t = 30 sec (not when t = 0 sec). You need to subtract off 30 sec from t to make sure everything lines up. In other words,

x = x0 + v0(t - 30) + (1/2)a(t - 30)2
 
Dude...WOW. I can't believe after countless hours all I needed to do was calculate the change in time. Thank you SO much!

As a clarification though, whenever I see t in a formula, does that mean I'm always supposed to find t - t0? I never thought to do that because nothing I read up to this point seemed to suggest I should, that is unless I was trying to calculate the change in t as part of the formula to find average speed or average acceleration.
 
Meadman23 said:
Dude...WOW. I can't believe after countless hours all I needed to do was calculate the change in time. Thank you SO much!

As a clarification though, whenever I see t in a formula, does that mean I'm always supposed to find t - t0? I never thought to do that because nothing I read up to this point seemed to suggest I should, that is unless I was trying to calculate the change in t as part of the formula to find average speed or average acceleration.
Essentially, yes. One way to write that particular kinematics equation is

x = x0 + v0t) + (1/2)at)2,

which is another way of saying,

x = x0 + v0(t - t0) + (1/2)a(t - t0)2

[Edit: Just make sure you understand what t0 is. The constant t0 is the specific time, within the interval of uniform acceleration, that that x = x0 and v = v0.]
 
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