Why is the acceleration value halved in distance calculations?

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The discussion centers on why the acceleration value is halved in distance calculations, specifically in the formula for distance under uniform acceleration. It explains that the distance traveled can be derived from the area under a velocity-time graph, which forms a right triangle when acceleration is constant. The factor of 1/2 arises because the average speed is calculated as the mean of the initial and final speeds, leading to the formula D = (1/2)at^2. Participants clarify that as time intervals become infinitesimally small, the distance can be represented as the sum of areas of rectangles under the graph. Understanding this concept is crucial for accurate calculations in physics.
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Lets take an example of someone traveling 10m/s^2 the person is traveling for 3seconds how far did he travel. Easy 10*3^2*0.5 = 45. Now with units it would look something like this

10m/s^2 * 3s^2 * 0.5

The 3s^2 makes the s^2 part irrevelant for 10m/s^2 thus becomes 90m. But why is it halved? All I know is that "it is the area under the the graph" so that doesn't proove enough. Why is it "the area under the graph"?

Thanks in advance!
 
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Because of the definition.The definition involves a definite integral which happens to be the area under the graph of the velocity.But velocity is constant which means its graph is a straight line.Therefore the area is very easy to compute,because it's the area of a right triangle...(and that involves the factor 1/2)

Daniel.
 
Another way to see where that 1/2 comes from is to think of it this way:
Distance = (Ave Speed)*(Time)
Ave Speed = (initial speed + final speed)/2 [since the acceleration is uniform]
Ave Speed = (final speed)/2 [since it starts from rest]
final speed = at [since acceleration is uniform]
So... D = (at)/2 (t) = 1/2 a t^2.
 
Hi,
First, draw a graph of v = v_{0} + at with the axis Ox is t and axis Oy is v.
And think that, if within a \Delta t time very very small, the speed does not change much. So if \Delta t \rightarrow 0, the speed will change less and less. So within that very small amount of time, the distance an object can go is: v_{t}\Delta t. That distance can be represented by the area of a small rectangle with the height of v_{t}, and the width of \Delta t. So in a lot of \Delta t time, which sum up to be the amount of time the object goes, the distance the object will go is the area under the graph.
Hope it help,
Viet Dao,
 
If you see a coefficient which is the reciprocal of a variable's power, you have good reason to suspect integration.
 
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