Dynamics with complex equations

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The discussion revolves around calculating the distance of a particle from the origin after 10 seconds, given its initial position and velocity as functions of time. The initial approach mistakenly equates distance with velocity multiplied by time, which is only valid for constant velocity. Instead, the correct method involves integrating the velocity function to find the displacement over time, incorporating the initial position. After integration, the constant vector representing the initial position must be added to the resulting displacement. The final step is to calculate the distance from the origin using the derived position values.
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Problem:
A particle starts moving from the position
r= -2i+j

with its velocity given as a function of time, t, as

v=(5t^2)i+2j
.
What is the distance of the particle from the origin at time t = 10 s?

The i's a j's both have hats if that makes any difference.

My attempt:
distance = velocity x time
so multiply the v equation by t and then subsitute 10s into it.
This will give the distance traveled in both the x and y direction add these values to the values given in the first equation.
So (5t^2)*t + t*2j

then sub in 10 and add the i and j values to their respective values in the first equation to find the final displacement.

I'm unsure if this is correct or not.
 
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Ry122 said:
distance = velocity x time

No, "displacement", not "distance" equals velocity x time, and even that is only true in the case of constant velocity.

Instead, you will want to integrate the velocity to get the position as a function of time, and then determine the distance from the origin at a given time by using the usual formula for the distance between 2 points.

[/QUOTE]
 
is this not exactly what you're telling me to do?
(5t^2)*t + t*2j
 
Ry122 said:
is this not exactly what you're telling me to do?
(5t^2)*t + t*2j

No, do you know how to integrate?
 
Sorry didn't read what you first said properly.
So once the integral is found, and the equation becomes something which represents the displacement of the object, can't I just sub 10 into this equation and then add -2i and 1j to the resulting i and j values?
 
Ry122 said:
Sorry didn't read what you first said properly.
So once the integral is found, and the equation becomes something which represents the displacement of the object, can't I just sub 10 into this equation and then add -2i and 1j to the resulting i and j values?


Sort of, your integration (like any integration) will have a constant on the end. In this case, the constant will be a vector and equal to the initial position of the particle:

\int_0^t \textbf{v}(t')dt' = \int_0^t \frac{d\textbf{r}(t')}{dt'}dt' = \textbf{r}(t)-\textbf{r}(0)
 
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