LaTeX Introducing LaTeX Math Typesetting

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SUMMARY

The Physics Forums has integrated LaTeX mathematical typesetting into its platform, allowing users to create professional-grade mathematical expressions. Users can include LaTeX graphics in posts using the [tex] and [itex] tags for display and inline formats, respectively. A PDF guide detailing essential LaTeX commands and symbols is available, along with additional resources for the amsmath package. This feature enhances the forum's capability for mathematical discussions and presentations.

PREREQUISITES
  • Familiarity with LaTeX syntax and commands
  • Understanding of mathematical notation and typesetting
  • Basic knowledge of using forums and posting content online
  • Access to LaTeX resources and documentation
NEXT STEPS
  • Explore the PDF guide on LaTeX commands provided by Physics Forums
  • Learn about the amsmath package and its functionalities
  • Practice creating LaTeX graphics using the [tex] and [itex] tags
  • Investigate additional LaTeX resources for advanced typesetting techniques
USEFUL FOR

Mathematicians, educators, students, and anyone involved in scientific communication who seeks to enhance their ability to present mathematical content effectively on online platforms.

  • #481
Speed of Satellite
v = \frac {2\pi R}{T}

Acceleration of a Satellite in Orbit

a = \frac {v^2}{R} = \frac {4\pi^2R}{T^2} = \frac {GM}{R^2} = g

Gravitational force on body in Orbit
F_g = mg = \frac {mv^2}{R} = \frac {4\pi^2Rm}{T^2} = \frac {GMm}{R^2} = g

Gravitational Constant G
G = 6.67\times10^{-11} N m^2 kg^{-2}

Motion at uniform acceleration
x = \frac {u+v}{2}t
v = u + at
x = ut + \frac {at^2}{2}
x = vt - \frac {at^2}{2}
v^2 = u^2 + 2ax

Newtons 2nd Law
\sum{F} = ma

Inclined Plane
a = g\sin\theta

Momentum & Impulse
\Delta{p} = m\Delta{v} = \sum{F\Delta{t}} = I

Kinetic Energy
E_k = \frac {mv^2}{2}

Potential Grav Energy
U_g = mgh

Work
Fx\cos\theta

Hooke's Law
F_s = -kx
 
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  • #482
Check of alignment of equal signs (use of * disables auto gen of equation numbers):

For this sum:

\sum_{n=1}^{\infty}\frac{(-2)^{-n}}{n+1}

Consider:

ln(1+x)=\sum_{n=1}^{\infty}\frac{(-1)^{n+1}x^n}{n}\quad\text{for}\quad-1<x<1

Letting x=\frac{1}{2}

ln(3/2)=\sum_{n=1}^{\infty}\frac{(-1)^{n+1}}{2^n n}

Letting i=n-1 we obtain:

\begin{align*}<br /> <br /> ln(3/2)=\sum_{n=1}^{\infty}\frac{(-1)^{n+1}}{2^n n}&amp;=\sum_{i=0}^{\infty}\frac{(-1)^{i+2}}{2^{i+1} (i+1)}\\<br /> <br /> &amp;=\frac{1}{2}+\sum_{i=1}^{\infty}\frac{(-1)^2 (-1)^i}{(2)2^i(i+1)}\\<br /> <br /> &amp;=\frac{1}{2}+\frac{1}{2}\sum_{i=1}^{\infty}\frac{(-1)^i}{2^i(i+1)}\\<br /> <br /> &amp;=\frac{1}{2}+\frac{1}{2}\sum_{i=1}^{\infty}\frac{(-2)^{-i}}{i+1}<br /> <br /> \end{align}

Solving for the series, I obtain:

\sum_{i=1}^{\infty}\frac{(-2)^{-i}}{(i+1)}=-1+2ln(3)-2ln(2)

This result agrees with Mathematica.
 
  • #483
check of equation numbering

<br /> \reqno<br /> \begin{align}<br /> a&amp;=b \\<br /> c&amp;=d \\<br /> x+4x-7y&amp;=z \\<br /> a+b+c+d+e+f &amp;= k\\<br /> &amp;=h+k+l+m <br /> \end{align}<br />
 
  • #484
I hope you don't mine be using this since i cannot get latex working on my computer.
 
  • #485
Pre 1

DO NOT USE ANY CALCULATORS

1. \begin{array} 890 + 437 + 873 + 1024 + 273.3 + 1267 = X \\<br /> X = \end{array}
 
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  • #486
Don't mind this, just testing LaTex:

\left\{ \begin{gathered}<br /> A_n = \frac{{\left( { - 1} \right)^n + 2n - 1}}<br /> {4} \hfill \\<br /> B_n = \frac{{ - \left( { - 1} \right)^n + 2n + 1}}<br /> {4} \hfill \\<br /> C_n = \frac{{\left( { - 1} \right)^n + 2n + 3}}<br /> {4} \hfill \\ <br /> \end{gathered} \right\}
\right\} \frac{1}{2}\mathop {\lim }\limits_{\Delta t \to \infty } \sum\limits_{n = 0}^{2\left( {\frac{{b - a}}{{\Delta t}}} \right) - 1} {\left\{ {\left[ {\vec r_1 \left( {a + A_n \Delta t} \right) - \vec r_2 \left( {a + B_n \Delta t} \right)} \right] \times \left[ {\vec r_3 \left( {a + B_n \Delta t} \right) - \vec r_4 \left( {a + C_n \Delta t} \right)} \right]} \right\}}
 
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  • #487
Sorry, the limit in my last post was to go to zero! And my vectors are wrong. Again, don't mind this:

\left\{ \begin{gathered}<br /> A_n = \frac{{\left( { - 1} \right)^n + 2n - 1}}<br /> {4} \hfill \\<br /> B_n = \frac{{ - \left( { - 1} \right)^n + 2n + 1}}<br /> {4} \hfill \\<br /> C_n = \frac{{\left( { - 1} \right)^n + 2n + 3}}<br /> {4} \hfill \\ <br /> \end{gathered} \right\}
\right\} \frac{1}{2}\mathop {\lim }\limits_{\Delta t \to 0 } \sum\limits_{n = 0}^{2\left( {\frac{{b - a}}{{\Delta t}}} \right) - 1} {\left\{ {\left[ {\vec r_1 \left( {a + A_n \Delta t} \right) - \vec r_2 \left( {a + B_n \Delta t} \right)} \right] \times \left[ {\vec r_1 \left( {a + B_n \Delta t} \right) - \vec r_2 \left( {a + C_n \Delta t} \right)} \right]} \right\}}
 
  • #488
\sum_n R_{n,n&#039;} v_n = v_{n&#039;} [\tex]<br /> <br /> Okay...what went wrong there?
 
  • #489
MalleusScientiarum said:
\sum_n R_{n,n&#039;} v_n = v_{n&#039;}

Okay...what went wrong there?


change [\tex] to [/tex]

\sum_n R_{n,n&#039;} v_n = v_{n&#039;}
 
  • #490
bomba923 said:
Sorry, the limit in my last post was to go to zero! And my vectors are wrong. Again, don't mind this:

\left\{ \begin{gathered}<br /> A_n = \frac{{\left( { - 1} \right)^n + 2n - 1}}<br /> {4} \hfill \\<br /> B_n = \frac{{ - \left( { - 1} \right)^n + 2n + 1}}<br /> {4} \hfill \\<br /> C_n = \frac{{\left( { - 1} \right)^n + 2n + 3}}<br /> {4} \hfill \\ <br /> \end{gathered} \right\}
\right\} \frac{1}{2}\mathop {\lim }\limits_{\Delta t \to 0 } \sum\limits_{n = 0}^{2\left( {\frac{{b - a}}{{\Delta t}}} \right) - 1} {\left\{ {\left[ {\vec r_1 \left( {a + A_n \Delta t} \right) - \vec r_2 \left( {a + B_n \Delta t} \right)} \right] \times \left[ {\vec r_1 \left( {a + B_n \Delta t} \right) - \vec r_2 \left( {a + C_n \Delta t} \right)} \right]} \right\}}

You know, rather than abusing our LaTex compiler, maybe you should get a hand on a version of TeXAide or other application which can compile LaTex code. It's not really fair towards the users of the site, and neither to its owner.

Daniel.
 
  • #491
I personally recommend MikTeX, I'm very pleased with it.
 
  • #492
dextercioby said:
You know, rather than abusing our LaTex compiler, maybe you should get a hand on a version of TeXAide or other application which can compile LaTex code. It's not really fair towards the users of the site, and neither to its owner.

Daniel.
Abusing the compiler? :bugeye:
*How am I abusing the LaTex compiler?
(was the LaTex code too long?)

My post was an equation for the area of a certain kind of ruled surface,
as seen on the thread https://www.physicsforums.com/showthread.php?t=77312
(apparently I wasn't abusing at that time?)
*And TeXAide is not needed, uc, for my equation came out just the way I intended without "Aid". What exactly is wrong with it?
 
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  • #493
You've already been told about the "preview post" feature which allows you to see the compiled code before submitting the message. Use it.

Daniel.
 
  • #494
is there any way to produce a numberplane using LaTeX? or anythin simialir?
 
  • #495
dextercioby said:
You've already been told about the "preview post" feature which allows you to see the compiled code before submitting the message. Use it.

Daniel.

I did, but I couldn't do it for my first post. When I returned to this thread (after visiting some other site), I could not at all find that "Edit" button--and could not change the post. (and then i wrote that second post)\-(very Sorry for the inconvenience :frown:!/:frown:/)
------------------------------------------------------
Btw, what notation is used to express limits of a sequence?
Let's say I have the simple arithmetic sequence A_n defined as
A_n = n, and I want to express this sequence up to 1631. Do
I have to write out \left\{ {0,1,2, \ldots ,1631} \right\}, or can I just simply write:
\left\{ {A_n } \right\}_0^{1631} ..or just \left\{ {n} \right\}_0^{1631}
?? Is it ok to use the latter??
 
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  • #496


My Latex 'texify.exe' program currently compiles my *.dvi files at an apparent default character screen width of '13 cm', I manually determined this value by measuring a physical hard copy of a default *.dvi character printout.

Is there a simple command or option of increasing this width value?
 
  • #497
Norman said:
The simple_wick.tex file works very well. I could not get the other one to work. I also did not have any of the problems the author gives for simple_wick.tex.

Norman

Could you explain how to use this simple_wick.tex file? I don't understand the example given at all.

Thanks!
 
  • #498
Very nice forum you've got here!

I just wondered, how do you create the 1-bit transparent PNGs for the equations on this forum?? I'm setting up a website of my own where I'll be displaying lots of latex-generated equations. I have tried with both 'convert' and 'dvipng' to create the PNGs, but all I can get is alpha-channel transparent PNGs, which of course don't work in Internet Explorer. I've tried everything, or so it seems, but with no luck whatsoever. Can anyone give me a hint on how to do this?

Thanks!
 
  • #499
\frac{1}{\pi} = 12 \sum^\infty_{k=0} \frac{(-1)^k (6k)! (13591409 + 545140134k)}{(3k)!(k!)^3 640320^{3k + 3/2}}
 
  • #500
Crossing my fingers:

<br /> \begin{CD}<br /> S^{{\mathcal{W}}_\Lambda} \otimes T @&gt;j&gt;&gt; T\\<br /> @VVV @VV{\End P}V \\<br /> (S \otimes T) / I @= (Z \otimes T) / J<br /> \end{CD}<br />

Oh well, no amscd.
 
  • #501
\sqrt{this is Very cool} \Upsilon \varrho \varsigma \overrightarrow{it} \overleftarrow{is}
 
  • #502
f(x,y) = \int_y^{x}t^{xy}dt

Nice. :approve:
 
  • #503
Testing...

{\int_1^\sqrt{x}} t^{x}dt
 
  • #504
Testing...

If the functions f(x,t) and
\frac{\partial}{\partial t}f(x,t) are continuous in
[a,b] \times [c,d], then \frac{d}{dt}\int_a^{b}f(x,t)dx = \int_a^{b}\frac{\partial}{\partial t}f(x,t)dx.
 
  • #505
\sqrt{Opposite^2 + Adjacent^2} = Hypotenuse
 
  • #506
I too am just testing
\int dx \int dy \exp (-a (x+y)^2 +ib(x-y)) sinc(cx+dy) sinc(dx+cy)
 
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  • #507
\sqrt{cool} = \sqrt{me} . \ me^2=me. \ cool^2=awesome. \ so \ me = awesome
 
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  • #508
QUESTION...

In the archives for this forum, someone suggested the following site for a script on how to put in wick contractions into latex:

http://www.fzu.cz/~kolorenc/tex.php

The post suggested using simple_wick.tex, saying it worked very well.

I agree that it works... but I can't figure out how to use it. That is, the example works well, and I can toy around and get random results, but I can't figure out what the logical rules are to use this script. Any ideas?


Flip
 
  • #509
As x tends to infinity, the limit of 1/x is such that

<br /> \mathop {\lim }\limits_{x \to \infty } f(x) = 0<br />

Works kinda well, doesn't it? Too bad it doesn't work on my computer... :mad:
 
  • #510
<br /> T = \frac{1}{f} = 2 \pi \sqrt \frac{l}{g}<br />
 
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