On the Relativistic Twisting of a rotating cylinder (Max von Laue)

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Discussion Overview

The discussion revolves around the relativistic effects observed in a rotating cylinder and a painted helix, particularly focusing on the perceived twisting and pitch changes when viewed from different inertial frames. Participants explore the implications of relativity of simultaneity and Lorentz transformations on the geometry of the objects involved.

Discussion Character

  • Exploratory
  • Technical explanation
  • Debate/contested

Main Points Raised

  • Some participants discuss the phenomenon of a rotating cylinder appearing twisted when observed from a different inertial frame, referencing the relativity of simultaneity.
  • There is a contention regarding whether the twisting can lead to a straightening of the helix in the moving frame, with some arguing it cannot happen without changing the dimensions perpendicular to the direction of motion.
  • Participants clarify that the "extent" of the cylinder or helix refers to its size in the y and z directions, which they argue cannot change under Lorentz transformations.
  • One participant suggests that the apparent pitch of a painted helix should change in the moving frame, while others challenge this by stating it cannot become a straight line without altering its dimensions in the y and z directions.
  • There is a proposal that the pitch of the helix may increase due to length contraction effects when observed from a moving frame.
  • Some participants express varying levels of confidence in their positions, with one stating they are 80% confident in their claim regarding the twisting phenomenon.
  • Discussions include the implications of Lorentz transformations and how they affect distances in different dimensions, with some arguing that twisting implies changes in coordinates while others disagree.

Areas of Agreement / Disagreement

Participants do not reach a consensus, as multiple competing views remain regarding the nature of the twisting effect and the implications of Lorentz transformations on the geometry of the cylinder and helix.

Contextual Notes

Participants note that the surface of the cylinder is not a rest frame, and there are complexities beyond simple Lorentz transformations that may affect the observed phenomena.

AVentura
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I'll start with link describing the phenomenon:

https://books.google.com/books?id=W...&q=relativity twist rotating cylinder&f=false

Quote:
"A cylinder rotating uniformly about the x' axis in the frame S' will seem twisted when observed in the usual second frame S, in which it not only rotates but also travels forward."​

Now picture that instead of a cylinder we have a helix in S'. The helix in S' has an integer number of curls in S', so its center of gravity is on the x' axis. It rotates independently in S'. If its pitch in S' is such that the twisting seen in S perfectly straightens it out then an observer in S sees a rod that is not on the x-axis rotating around the x-axis all by itself.

How can that be? Or, where have I gone wrong?
 
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AVentura said:
If its pitch in S' is such that the twisting seen in S perfectly straightens it out

That can't happen; the twisting in question does not change the extent of the cylinder (or helix) perpendicular to the direction of motion.
 
PeterDonis said:
That can't happen; the twisting in question does not change the extent of the cylinder (or helix) perpendicular to the direction of motion.

I'm sorry, what do you mean by extent?
 
AVentura said:
will seem twisted

Note the key word "seem". What is actually going on here is relativity of simultaneity: in the frame in which the cylinder is moving forward as well as rotating, surfaces of constant time no longer cut the cylinder exactly perpendicular to its axis; instead they cut it at an angle. That's what creates the appearance of a twist. There is no actual stress applied to the cylinder (since all we're doing is changing coordinates, and changing coordinates can't change any physical observables).
 
AVentura said:
what do you mean by extent?

The size of the cylinder or helix in the ##y## and ##z## directions (assuming the relative motion is in the ##x## direction).
 
PeterDonis said:
The size of the cylinder or helix in the ##y## and ##z## directions (assuming the relative motion is in the ##x## direction).

I don't think it needs to. The apparent twisting changes the apparent pitch by itself.

PeterDonis said:
Note the key word "seem". What is actually going on here is relativity of simultaneity: in the frame in which the cylinder is moving forward as well as rotating, surfaces of constant time no longer cut the cylinder exactly perpendicular to its axis; instead they cut it at an angle. That's what creates the appearance of a twist. There is no actual stress applied to the cylinder (since all we're doing is changing coordinates, and changing coordinates can't change any physical observables).

Agreed. But if we stick to a cylinder, and just paint a helix on it in S', that painted line should have a different apparent pitch in S, correct? If not, then what exactly is meant by "seems twisted"?
 
AVentura said:
The apparent twisting changes the apparent pitch by itself.

It can't change a helix into a straight line, which is what you were claiming, without changing its extent in the ##y## and ##z## dimensions.

AVentura said:
if we stick to a cylinder, and just paint a helix on it in S', that painted line should have a different apparent pitch in S, correct?

Yes. But that doesn't imply that the painted helix will become a straight line if we pick S with a large enough relative velocity.
 
PeterDonis said:
That can't happen
I think that it could happen. I would have to work it out, but I am ~80% confident. Is it the integer number of turns in the center frame?
 
PeterDonis said:
It can't change a helix into a straight line, which is what you were claiming, without changing its extent in the ##y## and ##z## dimensions.
Yes. But that doesn't imply that the painted helix will become a straight line if we pick S with a large enough relative velocity.

The pitch of a painted line is arbitrary. The required pitch in S' for a straight line in S is given in the OP link.
 
  • #10
Dale said:
I am ~80% confident

I am at least that confident that it can't happen. The reason is simple: a Lorentz transformation in the ##x## direction does not affect distances in the ##y## and ##z## direction. Making a helix into a straight line would require changing distances in the ##y## and ##z## directions--points which have nonzero separation in those directions in the original frame would have to have zero separation in the transformed frame.
 
  • #11
PeterDonis said:
I am at least that confident that it can't happen. The reason is simple: a Lorentz transformation in the ##x## direction does not affect distances in the ##y## and ##z## direction. Making a helix into a straight line would require changing distances in the ##y## and ##z## directions--points which have nonzero separation in those directions in the original frame would have to have zero separation in the transformed frame.

I can paint two different helices on the same cylinder
 
  • #12
AVentura said:
The required pitch in S' for a straight line in S is given in the OP link.

Where?
 
  • #13
AVentura said:
I can paint two different helices on the same cylinder

So what? We are talking about one helix, not two.
 
  • #14
AVentura said:
The pitch of a painted line is arbitrary.

Yes, but it has to be finite if the painted line is a helix. And as far as I can tell, a Lorentz transformation can only change one finite pitch to another finite pitch; it can't change a finite pitch into an infinite pitch, which is what "straight line" means.
 
  • #15
AVentura said:
If its pitch in S' is such that the twisting seen in S perfectly straightens it out

Another item to think about: in a frame in which the helix is moving, it length contracts; so it seems like the pitch of the helix should increase (turns getting squeezed together), not decrease (turns getting stretched out) in a frame in which it is moving.
 
  • #16
PeterDonis said:
a Lorentz transformation in the ##x## direction does not affect distances in the ##y## and ##z## direction. Making a helix into a straight line would require changing distances in the ##y## and ##z## directions
Any two points on the helix have different x coordinates, so distances between them can change under the Lorentz transform.
 
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  • #17
PeterDonis said:
Where?

gamma*omega*v/c^2

PeterDonis said:
Yes, but it has to be finite if the painted line is a helix. And as far as I can tell, a Lorentz transformation can only change one finite pitch to another finite pitch; it can't change a finite pitch into an infinite pitch, which is what "straight line" means.

This phenomenon is in addition to lorentz contraction
 
  • #18
Dale said:
Any two points on the helix have different x coordinates, so distances between them can change under the Lorentz transform.

I didn't say the total distances between them couldn't change; I said the distances in the ##y## and ##z## directions couldn't change. Or, to put it more simply, the ##y## and ##z## coordinates of a given point on the helix can't change. But turning a helix into a straight line requires changing the ##y## and ##z## coordinates of at least some of its points.
 
  • #19
AVentura said:
gamma*omega*v/c^2

That is the twist per unit length in S of something that is a stack of circles in S'. It is not the pitch in S' of something that is a straight line in S.
 
  • #20
PeterDonis said:
I didn't say the total distances between them couldn't change; I said the distances in the ##y## and ##z## directions couldn't change. Or, to put it more simply, the ##y## and ##z## coordinates of a given point on the helix can't change. But turning a helix into a straight line requires changing the ##y## and ##z## coordinates of at least some of its points.

I think "twisting" implies that they do, but stay on the surface of the cylinder. If not, then what is twisting? Also remember there is more going on than Lorentz transformation. The surface of the cylinder is not a rest frame.
 
  • #21
PeterDonis said:
That is the twist per unit length in S of something that is a stack of circles (a "helix" with zero pitch) in S'. It is not the pitch in S' of something that is a straight line (infinite pitch) in S.

if you twist a helix the exact magnitude of its pitch, but in the opposite direction, you get a line.

BTW, you don;t need to make it a straight line for the question to remain. If you change it enough that its center of mass is not on the x-axis the helix should wobble.
 
  • #22
PeterDonis said:
it seems like the pitch of the helix should increase (turns getting squeezed together), not decrease (turns getting stretched out)

I got this backwards: squeezing the turns together means decreasing pitch, and stretching them out means increasing pitch.
 
  • #23
AVentura said:
if you twist a helix the exact magnitude of its pitch, but in the opposite direction, you get a line

Um, what? I have no idea what you're talking about here.

Part of the problem might be the term "pitch". What are you using it to mean? The standard definition is the height of one complete turn, measured parallel to the axis. So twisting the helix "the exact magnitude of its pitch, but in the opposite direction", if anything, means squeezing all the turns into the same plane. That doesn't give you a line; it gives you a circle.
 
  • #24
PeterDonis said:
Um, what? I have no idea what you're talking about here.

Part of the problem might be the term "pitch". What are you using it to mean? The standard definition is the height of one complete turn, measured parallel to the axis. So twisting the helix "the exact magnitude of its pitch, but in the opposite direction", if anything, means squeezing all the turns into the same plane. That doesn't give you a line; it gives you a circle.

if the cylinder has a helix on it with one complete clockwise turn, and you grab the ends and twist it counterclockwise one turn, you get a straight line.

more importantly, if you turn it any, it will no longer have the same integer number of turns on the surface
 
  • #25
AVentura said:
if the cylinder has a helix on it with one complete clockwise turn, and you grab the ends and twist it counterclockwise one turn, you get a straight line.

I see what you are describing now, but it is not what a Lorentz transformation does. I think we are at the point where we really need to look at the math. I don't have time to try it now, but I strongly advise you to do it before posting further.
 
  • #26
From the original link: The apparent twist per unit length is γ*ω*v/c2
ω is the angular speed in S'

the helix drawn on the cylinder in S' happens to have a twist per unit length of -γ*ω*v/c2

An observer in S sees a straight line on the cylinder

Note: the surface of the cylinder is under acceleration, Lorentz transformation should not describe it.
 
Last edited:
  • #27
AVentura said:
From the original link: The apparent twist per unit length is γ*ω*v/c2

the helix drawn on the cylinder in S' happens to have a twist per unit length of -γ*ω*v/c2

An observer in S sees a straight line on the cylinder

I understand this is what you think will happen. But you have not done the Lorentz transformation to prove it happens. You need to explicitly do the math. A good start would be to do a more explicit version of what is done only sketchily in the book you linked to. I don't think the fully explicit version will look the way you are implicitly assuming it will.
 
  • #28
PeterDonis said:
a Lorentz transformation in the ##x## direction does not affect distances in the ##y## and ##z## direction

I see something I forgot here: since we are dealing with rotation, i.e., points are moving in the ##y-z## plane, the statement quoted above is not necessarily true, because of relativity of simultaneity.
 
  • #29
AVentura said:
If its pitch in S' is such that the twisting seen in S perfectly straightens it out then an observer in S sees a rod that is not on the x-axis rotating around the x-axis all by itself.

I still don't have time to do the math, but in view of what I just posted in #28, I do see a possible resolution. Consider: for the case described in the book linked in the OP, viewed in frame S' (i.e., the frame in which all the "clock hands" are synchronized and there is no twist), what does the motion of all the tips of the "clock hands", taken together, look like?
 
  • #30
They make a straight line in S'. And for the observer in S they make a helix.

You reversed the situation.
 

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