boneh3ad said:
Well the question would be whether you wanted to kill it with one big "POP!" before it is out of range or do you want to have to train your team of lasers on it over an extended period of time. The bigger lasers aren't working by putting a lot of energy into a small area in order to heat up the whole missile until it experiences thermal failure. They are working by putting a lot of energy into a small area so that a very small portion will fail and they can damage important internal components. For that, you need a lot of energy in a small area, i.e. a high intensity.
Thinking about this I find there are many details outside my knowledge. I guess what I'm wondering is if quantity can take the place of quality to some degree to make up for difficulties in precision you've mentioned. If just hitting the missile isn't enough precision to get the intensity required perhaps a larger quantity over a few square inches would be enough. Not really understanding the challenges I can only guess.
There is a phrase I've heard that may pertain to this guess.
"Good, Fast, Cheap: You Can Only Pick Two."
This phrase seem to be applicable to many projects although I'm not sure if this is one of them. Still I feel like briefly examining it from such a perspective starting with a few definitions.
We can define the project as directing a laser at some particular point on a missile in order to destroy it.
We can define 'good' as directing as laser of adequate intensity at a targeted point on the missile for enough time to render the missile inoperable.
We can define 'fast' as doing this very quickly which I'm sure is important given the speed of missiles.
We can define 'cheap' as doing this inexpensively.
Given these definitions, I'm guessing most missile defense system systems go for 'fast' and 'good'. This is how they achieve the intensity you've mention. I'm a bit curious if instead 'fast' and 'cheap' can be used by replacing the lost 'good' with greater numbers. Of course if you have to many numbers it's no longer cheap, but also maybe if you have enough numbers you can take advantage of economies of scale in production which would bring down costs.
It seems like it might be a fun thing study if I was an engineer. Shame I didn't take that route.