A world without time is just a snapshot of what a world with time looks like at a particular instant, no? If so, then you can take a snapshot using the definition of simultaneity in some frame where the rod has a nonzero velocity. You might say that the rod has no "velocity" in the snapshot itself since the snapshot doesn't include time, but the snapshot was based on a coordinate system in a world with time, and that determines the length of objects in this frozen snapshot. If you define the "snapshot" using a notion of simultaneity different than the one used in rod's rest frame, then the rod's length in the snapshot will be different than its rest length (and remember what I said before, you can't conflate "the rod cannot be said to have a 'velocity' in a world without time" and "the rod has a velocity of 0", the two notions are completely different because a velocity of 0 still involves considering how the rod's position varies with time).
If the "world without time" is not just a snapshot of the world-with-time at a particular instant, then please say so explicitly. And if it's not such a snapshot, what is it? A pure fantasy with not based on anything observable or measurable? If a rod has a length of 10 meters in the frame where it has a velocity of 0, and it has a length of 6 meters in a frame where it is moving at 0.8c, what is your exact argument for why I would be wrong to assert "in the world without time, I will suppose the rod has a length of 6 meters"? What are the rules governing the relation between the static positions things occupy in this "world without time" and the changing positions they occupy in our world with time, if it's not just a snapshot of a particular instant of time?
As an example of why it would seem somewhat meaningless to define the "world without time" as anything other than a snapshot of the real time-based world a particular instant, consider the following question: aside from including the length of each object, does the "world without time" also include information about how multiple objects are arranged in space, like their orientations relative to one another and the distances between any point on one object and a point on another object? If so what would these distances be based on, if they aren't just a snapshot of the distances between the objects at a single moment in time in some inertial frame in our world with time?