Center of Mass of a Hollow 2D Triangle

AI Thread Summary
The discussion centers on calculating the center of mass for a hollow 2D right triangle with legs of lengths A and B, assuming uniform density. Participants suggest using integrals to determine the coordinates, with one approach involving replacing the triangle's sides with equal masses at their centers. The x-coordinate is derived from integrating over vertical slices, while the y-coordinate is similarly calculated. The final expressions for the coordinates involve integrating the lengths of the triangle's sides. The conversation highlights different methods to approach the problem, emphasizing the use of integrals for accurate results.
datdo
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Homework Statement



What is the center of mass a hollow 2D right triangle having legs of length A and B. The sides of the triangle are also extremely thin. Assume uniform density.

Homework Equations



\overline{x}=∫xmdx/∫mdx

The Attempt at a Solution



\overline{x}=\int\frac{ax^2dx}{b}/\int\frac{axdx}{b}<-something like that
my final answer was (\frac{a^2}{b},\frac{b^2}{a})
 

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Welcome to PF!

datdo said:
What is the center of mass a hollow 2D right triangle having legs of length A and B. The sides of the triangle are also extremely thin. Assume uniform density.

Hi datdo! Welcome to PF! :smile:

(i can't see your picture yet, but …)

Wouldn't it be simpler to replace each side by an equal mass at its centre? :wink:
 
hmm... i didn't think of that...
A:(.5A,0)
B:(0,.5B)
hypotenuse:(.5A,.5B)
\overline{x}=\frac{A*.5A+B*0+\sqrt{A^2+B^2}*.5A}{A+B+\sqrt{A^2+B^2}}=\frac{.5A^2+\sqrt{A^2+B^2}*.5A}{A+B+\sqrt{A^2+B^2}}
\overline{y}=\frac{A*0+B*.5B+\sqrt{A^2+B^2}*.5B}{A+B+\sqrt{A^2+B^2}}=\frac{.5B^2+\sqrt{A^2+B^2}*.5B}{A+B+\sqrt{A^2+B^2}}

Oh but I had to use integrals. I should have put in the problem.
 
Last edited:
Hi datdo! :smile:
datdo said:
Oh but I had to use integrals. I should have put in the problem.

yeeees :rolleyes:

ok, then for the x-coordinate divide the triangle into "vertical" slices of thickness dx …

then for the bottom side just integrate xdx, and for the slanty side integrate … ? :smile:
 
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