What is Motion in 1d: Definition and 24 Discussions
Motion capture (sometimes referred as mo-cap or mocap, for short) is the process of recording the movement of objects or people. It is used in military, entertainment, sports, medical applications, and for validation of computer vision and robotics. In filmmaking and video game development, it refers to recording actions of human actors, and using that information to animate digital character models in 2D or 3D computer animation. When it includes face and fingers or captures subtle expressions, it is often referred to as performance capture. In many fields, motion capture is sometimes called motion tracking, but in filmmaking and games, motion tracking usually refers more to match moving.
In motion capture sessions, movements of one or more actors are sampled many times per second. Whereas early techniques used images from multiple cameras to calculate 3D positions, often the purpose of motion capture is to record only the movements of the actor, not their visual appearance. This animation data is mapped to a 3D model so that the model performs the same actions as the actor. This process may be contrasted with the older technique of rotoscoping.
Camera movements can also be motion captured so that a virtual camera in the scene will pan, tilt or dolly around the stage driven by a camera operator while the actor is performing. At the same time, the motion capture system can capture the camera and props as well as the actor's performance. This allows the computer-generated characters, images and sets to have the same perspective as the video images from the camera. A computer processes the data and displays the movements of the actor, providing the desired camera positions in terms of objects in the set. Retroactively obtaining camera movement data from the captured footage is known as match moving or camera tracking.
I have done the first two parts of this question.
✅(i) Find the clubhead's change of momentum. ( dp = p_f - p_i = (0.225*18 - 0.225*30) = -2.7 kg ms^-1 )
✅(ii) Find the impulse given to the golf ball. (F dt = dp = 2.7 Ns from part (i) with just a change in the units. Because of the...
So this isn't actually a homework question, it's a question that was on the test I just took and I cannot figure out what I'm doing wrong. I've tried solving it three or four different ways, double checking everything, and I keep getting ##15 + 3\sqrt {15}## or ~26.6, which was not one of the...
I got to the quadratic equation of the motion where: 4gt^(2) - g(delta t)t - g(delta t) = 0 and tried to solve for t. In this case, we would take the positive discriminate since we are dealing with the passing of time.
t = ((sqrt(17) g(delta t)) + g (delta t)) / (8g)
However, this is the...
I solved this and got 27.3 seconds so basically what I did was found the headtsart of the slower car (15.6 m/s times 6.65 seconds) but the answer given is 33.9 seconds and it uses the second (faster cars speed) to find the head start distance. Which answer is correct and why? Thanks so much
Hi.
My question is regarding toy car A. If the car moves to the left, is the constant acceleration of ##2.40 \frac {cm} {s^2}##
to the left or to the right?
Homework Statement
Serway Physics - P2.40
A glider of length 12.4 cm moves on an air track with constant acceleration (Fig P2.39).
A time interval of 0.628 s elapses between the moment when its front end passes a fixed
point A along the track and the moment when its back end passes this pont...
Homework Statement
A car moving at 20m/s starts decelerating, travels distance d, and stops. Find the car’s velocity at distance d/2.
Homework EquationsThe Attempt at a Solution
my brain is fried. I feel like I’m missing something obvious but I just don’t get it.
Homework Statement
Serway Physics Chapter 2
19. A particle starts from rest and accelerates as shown in Figure P2.19.
Determine (a) the particle's speed at t = 10.0s and at t = 20.0s and
(b) the distance traveled in the first 20.0s
Homework EquationsThe Attempt at a Solution
I am...
Homework Statement
Serway Physics Chapter 2
20. An object moves along the x-axis according to the equation ##x=3.00t^2 - 2.00t+3.00##,
where x is in meters and t is in seconds. Determine (a) the average speed between
t=2.00s and t=3.00s, (b) the instantaneous speed at t = 2.00s and at t=3.00s...
Homework Statement
Serway Physics Section 2.4 Acceleration
(a) Use the data in Problem 5 to construct a smooth graph of position
versus time. (b) By constructing tangents to the x(t) curve, find the instantaneous
velocity of the car at several instants. (c) Plot the instantaneous velocity...
Homework Statement
Serway Physics Section 2.4 Acceleration
17. Figure P2.17 shows a graph of ##v_x## versus t for the motion of a
motorcyclist as he starts from rest and moves along the road in a straight
line. (a) Find the average acceleration for the time interval t = 0 to t = 6.00 s.
(b)...
Homework Statement
Serway Physics Section 2.4 Accerleration
16. A child rolls a marble on a bent track that is 100 cm long as shown in Figure P2.16.
We use x to represent the position of the marble along the track. On the horizontal sections
from x=0 to x=20 cm and from x=40 cm to x=60 cm, the...
Homework Statement
Serway Physics Section 2.4 Acceleration
15. A velocity-time graph for an object moving along the x-axis is shown in Figure P2.15.
(a) Plot a graph of the acceleration versus time. Determine the average acceleration of
the object (b) in the time interval t=5.00 s to t=15.0 s...
Homework Statement
Serway Physics Section 2.4 Acceleration
14. A 50.0-g Super Ball traveling at 25.0 m/s bounces off a brick wall and rebounds
at 22.0 m/s. A high-speed camera records this event. If the ball is in contact with the
wall for 3.50 ms, what is the magnitude of the average...
Homework Statement
A particle moving on a straight line is subject to a resistive force of the magnitude kv^n, where v is the velocity at time t and k is a positive real constant.
Find the times and distances at which the particle comes to rest i.e. v=0, for the following cases (this assumes...
Hello,
I am trying to accurately simulate motion in 1D with a jerk that is changing non-linearly, but predictably. As an arbitrary example, picture jerk increasing logarithmically over time. This is being done in the context of a physics simulation that is 'stepping' frame-by-frame (ie 60...
Homework Statement
To save fuel, some truck drivers try to maintain a constant speed when possible. A truck traveling at 91.0 km/hr approaches a car stopped at the red light. When the truck is 115.7 meters from the car the light turns green and the car immediately begins to accelerate at...
Homework Statement
A jetliner leaves San Franciso for New york, 4600 km away. With a strong tailwind, its speed is 1100 km/hr. At the same time, a s2nd jet leaves New York for San Francisco. Flying into the wind, it makes only 700 km/hr. When and where do the two planes pass each other...
Homework Statement
A tortoise can run with a speed of 0.10 m/s, and a hare can run 20 times as fast. In a race, they both start at the same time, but the hare stops to rest for 5.0 minutes. The tortoise wins by a shell (40 cm).
(a) How long does the race take? (s)
(b) What is the length of...
A suspicious-looking man runs as fast as he can along a moving sidewalk from one end to the other, taking 2.50 s. Then security agents appear and the man runs as fast as he can back along the sidewalk to his starting point, taking 8.00 s. What is the ratio of the man's running speed to the...
here is the problem.. i keep getting yes for the first part and then around 163 for the second part. please help.
Speedy Sue, driving at 31.5 m/s, enters a one-lane tunnel. She then observes a slow-moving van 105 m ahead traveling in the same direction as her at 5.10 m/s. Sue applies her...