A particle system is a technique in game physics, motion graphics, and computer graphics that uses many minute sprites, 3D models, or other graphic objects to simulate certain kinds of "fuzzy" phenomena, which are otherwise very hard to reproduce with conventional rendering techniques - usually highly chaotic systems, natural phenomena, or processes caused by chemical reactions.
Introduced in the 1982 film Star Trek II: The Wrath of Khan for the fictional "Genesis effect", other examples include replicating the phenomena of fire, explosions, smoke, moving water (such as a waterfall), sparks, falling leaves, rock falls, clouds, fog, snow, dust, meteor tails, stars and galaxies, or abstract visual effects like glowing trails, magic spells, etc. - these use particles that fade out quickly and are then re-emitted from the effect's source. Another technique can be used for things that contain many strands - such as fur, hair, and grass - involving rendering an entire particle's lifetime at once, which can then be drawn and manipulated as a single strand of the material in question.
Particle systems may be two-dimensional or three-dimensional.
Since there are no external forces, the angular momentum (##L##) and linear momentum (##P##) are conserved.
Let's call the left rod ##A## and the right one ##B##.
If all the balls were fixed, I'd write
##L_0=L_f##
##L_A+L_B=(I_A+I_B)\omega_f##
From this equation I can find the final angular...
I have known and used this theorem for a long time solving problems ("Calculate the CM of the some given shape"). I took the theorem to be "obvious" and didn't know it could be proved (and that indeed it was a theorem at all).
I can make no attempt at the proof. Any help would be welcome.
I have a project to make the solar system. I am trying to start from somwhere. On the notes it says that we need to start by creating a System of Particles
Two-body simulation (Circular motion)
Implement Gravitational acceleration
Each particle (planet) could have its own field.
I.e. Each...
Let, we want to calculate the P.E(potential energy) of a system containing 3particles p1,p2,p3.the point of observation is P.so now we should add up the P.E at P due to p1,p2,p3 to get the net potential energy of the system,but why we take the P.E of particles due to each other into count...
Hi! I want to start solving problems from the text
'Orbital Mechanics for Engineering students' by Curtis 2nd edition.
Is this the right place to post?
Homework Statement
2.1 Two particles of identical mass m are acted on only by the gravitational force
of one upon the other. If the distance d...
Homework Statement
A bead of mass m kept at the top of a smooth hemispherical wedge of mass M and radius R is gently pushed towards right.As a result,the wedge slides due left.Find the magnitude of velocity of bead relative to the wedge.
Homework Equations
$$MV=m(v\cos(\theta)-V)$$
and...
inertial frame is one in which isolated particle has constant velocity
but is there actually any "isolated particle " ?
how then can frame be defined as or not being inertial ?
or is it that -
for a system in which acceleration due to external forces is equal for all members ,
the frame of...
Question:
"Write the quantum state for the following system of particles distributed over evenly spaced energy levels"
The diagram (couldn't upload so hope its not too rough):
5 ----------------------
4 ----------------------
3 --------------X-------
2 ------X---X------X----
1...
I am following along with Goldstien's Classical Mechanics Book and I am on page 11. The text is breaking down the total potential energy of a system into two parts: the external conservative forces and the internal conservative forces. My question pertains to the internal forces.
Writing the...